Portal 2
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Memories
   
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Memories

在 ₵₳Ⱡi₥ɆⱤØ 的 1 个合集中
Calimero's best maps
32 件物品
描述
Final version here.
Thank god it's over...

---------------------------MAP FIXED---------------------------
1. Adjusted the shutdown delayer of standing fizzler to 5 seconds.
2. Adjusted the position of light bulb and its antline.
3. Moved the standing fizzler 1 block further from the trigger button.
4. Added a grating aside the trigger button to prevent a cube-throw.
5. Adjusted some details of layout, panels and portal surfaces.
6. Added a panel & deleted the 1/2 panel in the cube room.
7. Changed the settings around the golden fizzler.
8. Added a tile of jail bars above the piston.

Memories never fade, they guide our path to enlightenment.
---------------------------------------------------------------
This is a remake of my older map Papercut, and the remake turns out to be a great success compared to the deleted version. But imperfection still exists, and it's way beyond my capability to overcome, so I have to stop here.

Main elements: Light bridge, tractor beam, laser.

Note:
1. Some steps may be unstable, remember to use save.
2. Angled laser through portals, sneaky angles, speedrun skills, throwing cubes (especially refer to the throw onto the horizontal jail bars), hard executions (like air-strafe) and glitches are not intended.
3. Going through the lower retracing path (beside the blue cube dropper) is intended. Other paths to reset are not intended.
4. The portal magnet on the laser surface and jail bars will sometimes be ineffective for unknown reasons. Sorry for that.
5. The button in front of the monitor controls the decorated panel in the cube room. You can also see that through the monitor, sorry that it's a little dark.
6. Delayer in game:
Exit piston_1 second shutdown delayer
Angled panels_1 second activate delayer
Fizzler_5 seconds shutdown delayer
Receptor_1 second activate delayer

Difficulty: 8/10

Background music: Miss You by Trentemoller
4 条留言
₵₳Ⱡi₥ɆⱤØ  [作者] 7 月 23 日 下午 2:55 
@ĐⱤ₳Ⱡ₳₥i₳₦ Glad to know it's all intended——27 hours' efforts finally worth it! I'll sort out more maps and create more, you can also play for our future MOD “Otherworld” in a few years' time! :steamhappy:
ĐⱤ₳Ⱡ₳₥i₳₦ 7 月 23 日 下午 1:21 
I checked with the solution video and I solved it intended, so all of your efforts were worth it! A lot of cool ideas in this one! And with this, I finish your workshop (for now). Blind playthrough https://youtu.be/nXbbjTwT8g0
₵₳Ⱡi₥ɆⱤØ  [作者] 7 月 3 日 下午 8:10 
@ĐⱤ₳Ⱡ₳₥i₳₦ It's what I think my hardest map, containing lots of strange innovations and special logic, about 11 minutes to finish a whole logic chain. It's good to see new players playtesting this map, thanks:steamhappy:
ĐⱤ₳Ⱡ₳₥i₳₦ 7 月 3 日 下午 4:18 
This one seems intense. I'll come back to it after I finish your 'best maps' collection.