Half-Life 2

Half-Life 2

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Breencast Reverb
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type: assets
contains: sounds
文件大小
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更新日期
2.989 MB
2024 年 11 月 16 日 上午 6:05
2024 年 11 月 18 日 上午 6:05
2 项改动说明 ( 查看 )

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Breencast Reverb

描述
Important Update Check Description. Adds reverb effects to the jumbotron monitor sequences in both HL2 and EP1 inspired by (but not a replication of) the OG Xbox version of HL2. This mod includes less dramatic reverb and much less muffled audio aiming to compliment the original audio while providing reverb effects.

Warning:
This mod requires additional installation steps as seen below.
Currently, certain workshop files aren't allowed to override base HL2 files. You have to manually transfer the workshop files into your "hl2/custom/" directory.
  1. Go to the Steam library where you installed the game.
  2. Navigate to
    \steamapps\workshop\content\220\3366771296
  3. Rename the files from "workshop_000.vpk" and "workshop_dir.vpk" and replace "workshop" with whatever such as "BreenReverb_000.vpk", "BreenReverb_dir.vpk"
  4. Move those files to where your game is installed in the folder
    \steamapps\common\Half-Life 2\hl2\custom
(create the folder if it isn't there already)

This mod also implements a fix/addition to the first background map so that citizens spawn and scanners don't flashbang you. The last map "d3_breen_01" is affected by the reverb too with Breen's monologue to Eli but there should have been a reverb effect here anyway and it sounds good so I kept it.

To test the effect for your own comparison, type in console "dsp_speaker 50" to revert to original audio and "dsp_speaker 51" to use mod's audio.

Disclaimer:
This mod includes files that could potentially become compatibility issues for other mods. I will try my best to maintain compatibility patches in unlisted uploads below.
The files that are impacted include:
  • scripts/dsppresets.txt
    ---Entity map patches---
  • background01
  • d1_trainstation_01
  • d1_trainstation_02
  • d3_c17_03
  • d3_citadel_04
  • ep1_background02
  • ep1_c17_01
  • ep1_c17_01a
  • ep1_c17_02b
  • ep1_c17_05
Compatibility Patches:
3000hz Tinnitus remover - Patch available here
Intro Test Chamber Replacement (new)[gamebanana.com] - Patch available here
Intro Test Chamber Replacement (legacy)[gamebanana.com] - Patch available here
GO F#%K YOURSELF gman intro - Patch available here
D3_c17_03 - Inconsistencies Fix - Patch available here
Skip Gman Intro (HL2) - Patch available here

热门讨论 查看全部(1)
4
5 月 12 日 上午 12:04
reverb in video doesn't seem to match average player setup
fidget
105 条留言
DesktopMemes 9 月 23 日 下午 2:17 
@Соло Гудман

The GMOD port will be available on the 9th of September 2026! Like & subscribe for more updates! :aurip:
Соло Гудман 9 月 23 日 上午 10:12 
make a port for gmod
DesktopMemes 9 月 4 日 下午 2:41 
@Noahplaysgames

Usually, if not there should be a compatibility patch listed here in the description :aurip:
THG  [作者] 8 月 29 日 上午 10:33 
usually, if not there should be a compatibility patch listed here in the description
Noahplaysgames 8 月 28 日 下午 4:31 
is this compatable with mods that change breen's voicelines
Nyakuza Kiddo 8 月 20 日 下午 9:50 
XBOX FLASHBACK!
Mr Pipe Works 8 月 17 日 下午 2:05 
so for the long wait time.It fixed itself after awhile.I didnt deinstall anything i asssume maybe me removing the files out of ep 1 glicthed something.
DesktopMemes 7 月 17 日 下午 12:16 
@Too Long - Daft Punk

To my brilliant knowledge, I believe if you go to the debug console and enable "whoda_bugga 1" then it should fix the compatibility issues regarding the Negatron Ruben Microcontroller.

:steamhappy:
Too Long - Daft Punk 7 月 11 日 下午 4:36 
Does it work with his mod of him loosing it?
THG  [作者] 7 月 5 日 上午 8:47 
I don't know of any issue that would prevent you from launching the game. Remove all your mods including Workshop subscriptions and the "custom" folder, verify your game files then try playing.