Rise of the Triad: Ludicrous Edition

Rise of the Triad: Ludicrous Edition

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Dark Mould: Part One
   
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2024 年 11 月 4 日 下午 12:37
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Dark Mould: Part One

描述
(Please note: a newer version of Dark Mould, featuring new and updated levels, is now available in my Workshop. - FoX_MoLdY)

In yet another alternate timeline, the battle between the HUNT and El Oscuro's cult begins again.

This first episode of Dark Mould, "General Disassembly", includes eight levels (two of them secret).
5 条留言
FoX_MoLdY  [作者] 2 月 6 日 下午 3:23 
Hey, everyone - I'm happy to announce that Dark Mould: Parts I and II just went live in my Workshop. It features an all-new eight-level episode, plus a slightly refined version of this first episode. Unfortunately, for some reason it uploaded as a new item, not as an update to this item, so you'll have to go check out the new item in my Workshop. Enjoy!
:Doug95::Freely95::Lorelei95::Taradino95::Thi95:
FoX_MoLdY  [作者] 2024 年 12 月 31 日 上午 11:28 
Congrats, akapendragon! I was hoping someone would find that.
akapendragon 2024 年 12 月 31 日 上午 5:02 
"Aardvark"
FoX_MoLdY  [作者] 2024 年 11 月 22 日 下午 5:37 
Thanks for the feedback, ZenoPopo! I actually did try to keep the remote-activated pushwalls reasonably close to their triggers, except for a few tough secrets and to repopulate areas that the player will/is likely to revisit. Glad you enjoyed the early MP40-less levels; I wasn't sure how well that decision would be received.
ZenoPopo 2024 年 11 月 22 日 下午 1:16 
Very good. Sometimes rooms and secrets are too symmetrical. I like the idea of starting maps revolving around a single pistol. Buttons sometimes trigger stuff on the opposite site of the map, which I don't like. There is a bit too many common enemies at times, which is a bother when you don't have explosives. Some good ideas have been implemented here, great job!