安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






在 Youtube 上 


I double checked the folder, resubbed multiple times, but still nothing.
I was having the same problem with blue shift suprisingly, but there i could just install it from moddb.
I would appriciate any advice/help.
I mainly did it because some maps from the addon have issues in spots, and using the regular BM:M maps is good enough.
Some maps have issues and bugs and etc, like most have node graphs out of date, soft locks, and NPC issues iirc, so in the end I just use the vanilla BM:M maps.
But Some zombies and changes(Like corpse and new sequences) are not going to work
You can combat and fix it by going into the mod's folder, "1_BMCEMilitary" and deleteing/moving the folder "maps" out of it. This makes the game use the regular BM Military instead of the maps from this addon, but the BMCE models will still appear and be in the game and from what I tried it should work as normal without the AI being disabled after a save.
Well, I'm busy in real life so... I don't have much time for modding