Left 4 Dead 2

Left 4 Dead 2

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[V-Script] ShouldAllowSpecialsWithTank Fix
   
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2024 年 11 月 3 日 下午 2:00
7 月 20 日 上午 10:58
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[V-Script] ShouldAllowSpecialsWithTank Fix

描述
What does it do?
This script is a loophole of the ShouldAllowSpecialsWithTank variable. Enabling ShouldAllowSpecialsWithTank makes the Director completely ignore Tempo (BUILDUP, PEAK, RELAX) for Specials and make them respawn based on their timer instead. This means Specials attack you out of nowhere during RELAX stage which actually sucks. So, the script only enables the variable when Tank(s) spawn and disables once it dies.

Common Infected Update
Common Infected will now assist the Tank in future fights. This occurs during mob spawns. This does not affect the tempo in any way. So mob spawns are still disabled during RELAX. There's an option to turn off the commons assisting the Tank in the cfg.

Something to note
The script has an option to enable or disable the script during Finales. Check in ems/ShouldAllowWithTank Fix. I believe it works fine even in finale scripts that has ShouldAllowSpecials on. If it conflicts, you have the option to turn the script off.

ONLY HOST NEEDS THIS, THIS IS A SERVER-SIDED SCRIPT - LOCAL SERVER/DEDICATED ONLY
IF YOU GET CHINESE LETTERS IN CFG, USE NOTEPAD+, THIS IS A MICROSOFT PROBLEM NOT A MOD PROBLEM

Credits
Me - Making the Script.
Satanic Spirit - For helping me with my bad coding.
Sisyphean - For helping me with my bad coding.
KeithGDR - For helping me with my bad coding and helping me create a cfg file.
45 条留言
gloom  [作者] 11 月 24 日 上午 3:41 
@Lombaxtard np. but nah that shouldnt happen from what i'm understanding at least for this mods case. i do remember passive tank adds a bunch of other stuff so im not entirely sure what could be causing the random horde to spawn and random horde shouldn't lock tempo. what it should be doing is like disabling the horde (i dont remember if theres a setting to turn off horde in vanilla) or putting the timer to like 999 or something.

why don't you try putting all ur modpack in a collection then unsubscribe and try only subscribing my mod and the no random horde mod and see if it still happens. cuz if it does, then its def my mod and if not then its something in ur modpack thats doing it
Lombaxtard 11 月 24 日 上午 3:26 
Weird.. I have a stable gameplay modpack I run from time time and it's been tested pretty thoroughly. One day I was having another tank fight that's been altered by the "Passive Tank" mod and this mod immediately came from my memory as it would fit perfectly for that versus-ish style of tank fights. When I introduced it something must have broken along the dozens of restarts as I noticed random hordes appearing once more. I tested singleplayer just now ensuring to trigger tank at least once but couldn't immediately reproduce this issue
Anyway, thanks for replying. It's just that I assumed "No Random Hordes" locks tempo in some way and that enabling ShouldAllowSpecialsWithTank command with that mod breaks tempo one way, as a whole..?
gloom  [作者] 11 月 23 日 上午 11:12 
@Lombaxtard No, it's compatible because all my setting does is allow random hordes to spawn during the Tank phase, it doesn't modify how random hordes work, so since you disabled random hordes all together than my mod does nothing and u can keep ur no hordes.
Lombaxtard 11 月 23 日 上午 10:51 
Is it naturally incompatible with "No Random Hordes"?
gloom  [作者] 8 月 22 日 上午 8:08 
@AZR キエット waynuh.vibez this is meant for any PvE modes, it could work in scavenge or other modes but i haven't tried. i tested and designed this for campaign only. versus already has this feature by default.
Grandpa play games for booty's 8 月 22 日 上午 5:56 
Is dis only works in campaign?
kouga 8 月 7 日 上午 5:35 
OH WHOOPS! turns out i didnt have this mod updated... xP sorry for the trouble! but also thank you!!!
gloom  [作者] 8 月 7 日 上午 5:30 
@kouga the latest update i made to this addon is removing vslib. the only thing in this addon is just the script.
kouga 8 月 7 日 上午 5:23 
could you perhaps make a version without vslib so it doesnt conflict?
Phoenix Nebula 7 月 15 日 下午 8:09 
Genuinely despised the difficulty this addon brought to my L4D2 playthroughs, would never use it again....IN A GOOD WAY OF COURSE >:3

This mod pack called terror strike zero had this as part of their addons and (with a certain weapon NERF mod), made it an actual challenge to take down a tank while also dodging spitter goo and hunters pouncing a gazillion feet in the air. Although I would not use this ever again to avoid smashing my own keyboard, I actually enjoyed the challenge this addon brought. Thank you!