Left 4 Dead 2

Left 4 Dead 2

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Sjögren Inertial HUD Icon + Script (Spas Shotgun)
   
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Game Content: Weapons, Scripts, UI
Weapons: Shotgun
文件大小
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94.716 KB
2024 年 11 月 2 日 上午 8:11
1 项改动说明 ( 查看 )

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Sjögren Inertial HUD Icon + Script (Spas Shotgun)

在 PacoYoshi 的 1 个合集中
PacoYoshi's HUD Icons Collection
640 件物品
描述
Done by Request, HUD Icon for PYgame.D.Cthulhu's Sjögren Inertial.

Script Changes:
Damage: 56 (def. 28)
Bullets: 8 (def. 9)
Range: 4992 (def. 3000)
Gain Ranger: 2496 (def. N/A)
Range Modifier: 0.932929 (def. 0.7)
Penetration Power: 37 (def. 30)
Penetration Max Distance: 0 (def. 500)
Character Penetration Max Distance: 864 (def. 300)
Cycle Time: 0.1429 (def. 0.15)
Clip size: 6 (def. 10)
Vertical Punch: 2.304 (def. 3)
Spread Per Shot: 1.92 (def. 22)
Max Spread: 17.36 (def. 5)
Spread Decay: 4.99 (def. 6)
Min Ducking Spread: 1.11 (def. 0)
Min Standing Spread: 1.38 (def. 0.75)
Min In Air Spread: 2.49 (def. 2.5)
Max Movement Spread: 4.98 (def. 1.5)
Pellet Scatter Pitch: 3.15 (def. 3.5)
Pellet Scatter Yaw: 3.78 (def. 8.0)
Reload Duration: 0.66 (def. 0.396)

Note:
This HUD Icon is originally made by Nate along with the script, i just ported to the spas version because the actual model are the same, i'll doing the same too, and why not of my custom one, because the half-life model viewer can't open the model, is giving this error 956301362. this helps me to lower the FOV into 1, and create a HUD, but this model does not let me open and override the number MDL won't help, so i'll ended up using the Nate version to renamed into the spas, just trust me, this application is non-functional of this type of model.