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Rapportera problem med översättningen









Thefirst invalid database record is:
buildsexp_chs_infra_road_2wh2_main_effort_force_own_campaign_mov
evment_range in table building_effects_juncion_tables
and packfile Buildings_expansion_undivided.pack
The following mods cause a crash to the Database:
A
ts
Buildings_expansion_undivided.pack
e
The first invalid database record is
buildsexp_vc_def_wights_2buildsexp_vc_wights_charge in table building_effects_junction_tables
and pack file Buildings_expansion_undivided.pack
The application will terminate now.
Also, possible suggestions for a building is for the High Elves, Dwarfs and General.
- For the High Elves is the Trade Hall/Trade Depot/Trade Exchange House is a building setup to serve as a major trade hub for the High Elves and High Elves's trade partners to exchange resources across the world. Building increases trade tariffs, income, and generate resources.
- For the Dwarfs is the Hall of Bookkeeps/Hall of Records/Hall of Memories is the collection of records of a dwarf hold to remember their ancestors and crimes to the dawi that deserves a grudges. Building increase research speed.
- Farms for High Elves, Grand Cathay, and Dark Elves. And Farm Mills for everyone that has farms, including the Empire, Dwarfs, Kislev, and Vampire Count to work with their farms (Vampire Counts introduce in this mod).
If not, no problem, its still a good a mod.