Ravenfield

Ravenfield

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Stance-Based Movement Speed
   
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Content Type: Mutators
标签: Modded Content
文件大小
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438.503 KB
2024 年 11 月 1 日 上午 4:00
9 月 22 日 下午 4:53
10 项改动说明 ( 查看 )

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Stance-Based Movement Speed

在 Panchuet 的 1 个合集中
QOL and Realism Mutators
43 件物品
描述
You can reach me on Discord[discordapp.com] for questions, commissions, or other inquiries. If you’d like to support my work, consider buying me a coffee on Ko-fi[ko-fi.com] — thank you!


THIS MOD AFFECTS BOTH PLAYER AND BOT MOVEMENT!!!
Update Log + MAJOR PERFORMANCE OVERHAUL!!! It should be extremely lightweight now. + Renamed the mutator. The grammar was bothering me. + Fixed a bug where the configured speeds stopped applying after killing someone.
Mod Overview
This mutator lets you adjust movement speeds for both players and bots in different stances: walk, sprint, crouch, and prone. Default speeds are intentionally lower for a more realistic and tactical experience, but all settings are fully adjustable to fit your preferences.

Trivia
Did you know that in the base game, you and bots move at the following speeds?
  • Walk Speed - 3.7 m/s (13.32 km/h)
  • Sprint Speed - 6.5 m/s (23.4 km/h)
  • Crouch Speed - 2.5 m/s (9 km/h)
  • Prone Speed - 1.5 m/s (5.4 km/h)
With these speeds, you might just qualify for the Olympics!
28 条留言
Panchuet  [作者] 9 月 22 日 下午 4:38 
whoops yeah, i was previously testing
Gardist 9 月 22 日 下午 12:49 
default sprint speed is 50
default prone speed is 10

I assume that's unintended and was supposed to be 5 and 1 respectively
cjprince 8 月 20 日 上午 6:23 
awh ok
Panchuet  [作者] 8 月 19 日 下午 4:19 
there's no way to modify swimming speed. i would have included it here if it were possible
cjprince 8 月 19 日 上午 11:45 
it would be nice if it was possible to modify swimming speed as well (I'm tired of bots being helpless in the water if they bail out of their vehicles, if they were able to zoom Mike Phelps style through the water they might actually stand a chance of surviving even under withering fire)
TheGreatAnnoyer 4 月 26 日 上午 10:15 
How do you configure this mutator? I can't find any way to use it.
Panchuet  [作者] 3 月 1 日 上午 7:05 
unsure but if ehads-3 does not modify speed then yeah it's compatible
condotier 2 月 27 日 上午 12:11 
is it compatible with ehads-3?
Corrupted C Drive 2 月 25 日 下午 12:55 
Would you consider adding acceleration/deceleration configurability? SprintSystem has these features, but they're limited to the player.
Capsau 2 月 11 日 下午 12:22 
So the Aim Multiplier does that, i thought it did other thing