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Grey's Spikier Club
   
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2024 年 10 月 29 日 上午 5:06
2024 年 10 月 29 日 上午 5:07
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Grey's Spikier Club

描述
Small edits to Spiked Club to make it's bleed actually competitive.
Changes no meshes, textures, vendors nor cities in any way. Only edits Spiked Club's stats and description.
I do recommend you don't use this with a reskin that bluntifies the spikes, since this mod's bleed enhancement makes no sense in such a case (if you care about muh immursion, that is).

Changes (to Spiked Club):
- Blunt Multiplier: 1 -> 0.7
- Bleed Multiplier: 2 -> 4
- Description adjusted to better hint at the weapon's use case and stat requirements.

Have you ever noticed that despite the impressive multiplier, Spiked Clubs don't ACTUALLY cause any significant bleed?
Well, if you're like me and you did notice, then know it's because bleed only happens for the cutting damage of a weapon, hence the multiplier turns a measly 0.3 cutting damage into 0.6 bleed. For comparison at x1 bleed and 0.9 cut, a sabre causes 50% more bloodloss.
This mod makes the Spiked Club actually competitive with katanas, IF you have the DEX to make the most of it's cutting damage.
To compensate for that, I lowered it's blunt damage by a hefty chunk.
Keep in mind the Blunt class has no decent DEX training options, so in practice you'll likely see the club deal less bleed than a katana against poorly armored opponents. It's against armor where it shines.

All in all, this makes the Spiked Club a good choice in two situations:
- You have a character with very high Blunt skill and you want them to stop being a pacifist.
- You have a character that uses Katanas/Sabres and you've gone to endgame areas where cutting damage is.. questionable at best. In that case, the Spiked Club gives you a decent alternative that makes good use of all that DEX you got from using cutting weaponry, and goes through armor.

I recommend using this mod alongside either increased Lethality slider settings (I use x2) or some combat overhaul mod that makes bleed more relevant. You may find bleed (just in general, across all weapons) underwhelming in pure default vanilla.