Barotrauma 潜渊症

Barotrauma 潜渊症

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Hydra
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2024 年 10 月 27 日 上午 11:21
2 月 11 日 上午 12:42
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Hydra

在 Husked Captain 的 1 个合集中
Таламус-пати
20 件物品
描述
D-2 "Hydra" is an ordinary Beryllia according to all documents, but in practice is actually the boldest experiment of Europan seas in symbiosis.

Description:
The management of Red Delta welcomes you, Captain! Your test submarine is Hydra - combination of genetically modified Thalamus and advanced technology. This submarine was created by the Red Delta research group in collaboration with Nexpharma to explore the possibilities of Thalamus and its possible use for mankind. Hydra - is not just a common submarine that needs to be serviced and patched up - it is a cyborg organism whose brain sleeps in a matrix simulation as you use its body. This creature is alive and is actively moving, hence why it needs nutrition - a single crawler will last for 7 minutes, and the percentage saturation of the body can be monitored in the lower middle screen above the terminal for communication with the thalamus brain, besides, you will not be able to weld the walls of its flesh, you will have to wait until it regenerates itself. Upon arrival at the station, Thalamus goes into hibernation and slows down the metabolism greatly, removing the need of running around the station to depart as quickly as possible.

Hormon system
To the right of the main control complex, you can see a huge mass of flesh and tendons, to which wires and pipelines are connected, this mass is the brain of the Thalamus. Since the Thalamus is an aggressive creature towards a person - his mind was immersed in a matrix sleep, in fact you do not have control systems for the organic component of the submarine, but the processes in his body can still be controlled by choosing psychoactive substances in the terminal of the brain:
Methanole
- is the most gentle mode for the body of the Thalamus, when it experiences euphoria. The efficiency of all systems associated with it drops to 50%, but the saturation consumption slows down to 75%
Ethanole
- is the average mode of operation of the body, with it the efficiency of all systems is at 80%, and the saturation consumption is at 100%
Adrenaline
- is the most dangerous mode of operation, with it the efficiency of all systems rises to 110%, and the saturation consumption increases to 150%. Keeping the mode ON for long enough will cause the gun and defense systems to go into convulsions and the inner flesh to secrete acid. This mode is best used in emergency situations.

Gun system:
Almost all periscopes are located in the same gun compartment with supercapacitors located above the reactor compartment, while the chargers are located closest to their guns, because of this, it is best to have an assistant on the periscopes besides the SB who will only be busy recharging the guns. The situation is more interesting with the passive protection of the Hydra, protruding spikes are located all over its surface, from which an outgrowth with an explosive tip breaks out when the enemy approaches, so even without energy your submarine will not be defenseless.

This is all the basic information, detailed instructions can be found in the vaults next to the systems themselves, have a good voyage Captain!


引用自 Husked Captain
The submarine was created specifically for the third subbuilders contest of the Russian Barotrauma server, join our community to be aware of current activities or just find yourself Russian-speaking people to swim!
https://discord.gg/russian-barotrauma-1043123384986390589
131 条留言
Husked Captain  [作者] 9 小时以前 
Жидкий гонзалес, не будешь кормить - отвалятся системы которые заражены таламусом и постепенно Гидра начнёт переваривать экипаж, ещё турели могут начать буйствовать
что будет если не следить за таламусам
Husked Captain  [作者] 10 月 23 日 下午 1:33 
Жидкий гонзалес, 3 тир, боевая
Жидкий гонзалес 10 月 23 日 上午 12:40 
какого ранга субмарина?
Husked Captain  [作者] 10 月 18 日 上午 1:49 
Samu333_Dorado_, The hydra can't swallow large creatures or those that can't swim inside the boat, so spinelins and hammerheads don't work, but if you have a low saturation percentage, you can throw human corpses into the hydra's mouth, as they provide a higher saturation percentage than regular creatures.

(By the way, I saw your solution to the problem with the stairs and platforms, and the tests showed that it doesn't work well, so I won't add it)
Samu333_Dorado_ 10 月 17 日 下午 4:59 
Um... i have a cuestion about hydra feeding, what is the best way to feed it when monsters usualy don,t fit or never attack for where hydra can eat them, do i have to make so many humans sacrifices to feed it, or there is another option?
Husked Captain  [作者] 10 月 12 日 上午 9:34 
Samu333_Dorado_ , Can you send me a friend request so I can see a screenshot of how you fixed it?
Husked Captain  [作者] 10 月 12 日 上午 9:29 
Samu333_Dorado_, Broken legs are not the worst injury you can get on Hydra, just try to use fewer bots, as the boat is designed for team play with players
Samu333_Dorado_ 10 月 11 日 下午 5:15 
I have found a solucion to the laders problem, result that in the laders that reach to where is one of the amunition container of the superior gun on the front, the lader let you fall if you just walk to it winout holding Up, my solucion is to extend the plataform before the lader so you cannot fisicaly pass trougt the lader anymore
Samu333_Dorado_ 10 月 11 日 下午 3:20 
Um... i would like to tell a little problem that bots have, in the generator room the bots struggle somtimes to pass the double door, and sometimes they get even hurt, the same i have seem to happen in the room where is the "brain" of the ship, waiting to mean the room where you control the hormon system, result that sometimes they decide to just trow themselfs for the superior plataform down to the ground inseart if use the laders, and of course this make them get broken legs by time, i hope you manage to find a solucion to avoid the hydra being know for broken bots legs