劫盗惊魂夜

劫盗惊魂夜

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Compendium of Supernatural Monsters
由 The Mogician 制作
A brief compendium of supernatural monsters encountered, currently WIP.
Treat this as a guide to help you understand the monsters and handle them properly.
Due to the early access state of this game, details to monsters can be subjected to change later on.
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Premonitions
A short moment after the game starts, you will get a short premonition of the monster in the current round. Do note that this premonition can appear after the monster is already out.
Blind Ghoul
Description:
A nosferatu-like monster with elongated limbs

Traits:
Physical - It physically exists, thus it will not disappear or teleport. They can be locked in the maintenance room by baiting them into the maintenance room and removing the power source.
Hearing - It can hear noises such as the opening of doors and speaking through mics. Crouch walk/don't run with the ghoul around.
Blind - It cannot see anything so if you stay quiet and stay far from the
Metal Noises - They can be identified by the metallic noises when they walk around.

Attack:
The blind ghoul attacks through contact. Once they come in contact with a human, they will start an attack animation which will leave the victim downed. The process can be interrupted by a single blast of the fog horn. If you stun it after the kill animation proceeds past a certain point, the victim will still be downed but the ghoul will be stunned.

Weakness:
Foghorn - The foghorn can be used to stun the blind ghoul repeatedly. You do not need the full blast, so after you hear the blast and see the ghoul reeling, stop and wait for the next blast, just keep blasting and the ghoul can be stunlocked.
Tranquilizer Gun - Tranquilizer darts fired from tranquilizer guns can apparently slow the ghoul down.

Note:
For items that are hidden within display cases and other containers which will cause noise, interact and hide quickly. Wait until the ghoul is done investigating and then proceed. They can also open lever gates.
Stone Stalkers
Description:
Stone stalkers look like marble statues of women.
If you've ever watched Dr. Who, they are basically weeping angels.

Traits:
Physical - It physically exists, thus it will not disappear or teleport. They can be locked in the maintenance room by baiting them into the maintenance room and removing the power source.
Move when unseen - They can only move when they are not within sight of humans. They move at a decently fast speed. You can hear their movement in the form of a stone scraping noise.

Attack:
By contact - They down humans that they come in contact with a grabbing attack.

Weakness:
Visual contact - If possible, lure all the statues (maximum I've seen is 5) into an area and have one player be able to keep eyes on all of them so the rest can proceed. They can be temporarily disabled by dropping gates on them.
Hidebehind
Description:
A black shadow humanoid tree-monster with glowing eyes

Traits:
Ethereal - It isn't physically present, and can thus disappear and teleport around.

Attack:
Will manifest then walk towards and grab humans to attack when it comes into contact.
Upon 3 fuses being active, they will become faster and will no longer have a cooldown after killing someone.

Weakness:
Camera Flash - Can be temporarily dispelled with the camera's flash.
Hiding spots - Hiding under tables and wait for the hidebehind to leave can work

Note:
Sometimes it will disappear when looked at. Not sure if it is a weakness. There has also been unconfirmed reports of the Hidebehind will disappear if you turn your back on it when it appears before starting to move for the kill.
Banshee
Description:
A blue ghost lady.

Traits:
Ethereal - It isn't physically present, and can thus disappear and teleport around.
Singing - She will sing when she is idle. If you hear otherworldly singing, the monster is the banshee.

Attacks:
The banshee will wail and freeze everyone in the vicinity. They will then approach the nearest victim and start a grab attack.
Upon 3 fuses being active, they will gain a dash attack where they will dash in a straight line, downing people caught in the attack.

Weakness:
Earmuffs - Earmuffs will make you impervious to her wails, thus you won't be frozen even if you are around the banshee when she is wailing. However, if you physically touch her, you will still trigger her attack animation and get downed.
Camera Flash - Can be temporarily dispelled with the camera's flash.
Metallic objects - They do not like metallic objects. They can be dispelled with a metallic item such as the crowbar being thrown at them. Big shout-out to the developer for providing this.

Note:
They can sometimes move through walls and kill people in rooms.
People frozen by the banshee, assuming they are not attacked and downed immediately, can be warmed up either manually or with a hairdryer.
16 条留言
DownedDoggyStyle 2 月 2 日 下午 9:59 
Fun time with blind ghoul chasing the extinguisher when ya throw it.
ViciAvaritia 2024 年 12 月 21 日 上午 8:59 
So for the new enemy the Mummy spraying it in the face with a fire extinguisher causes it to get stunned for roughly half a seconds, the horn does nothing, and if you can loop it around something like one of the displays in the museum it will shift locations after about a minute to a minute and a half. When you are cursed by the Mummy you can inject yourself with the stim or coffee and it will let you move at full speed momentarily.

For the Banshee if your friend is frozen you can bash them over the head with a crowbar and they will be unfrozen she also freezes in a small AOE around her so something to be careful of.

For the creepy crawly facehuggers smacking each other with a crowbar allows you to knock them off another person, so work in groups of 2 close by, they occasionally get stuck in a loop.

For some enemies, confirmed for the blind ghoul, you can hide under the desks or other objects and they can't reach you, testing is needed.

Hope this helps.
SAN40 2024 年 11 月 12 日 上午 8:02 
Found out that Stone Stalkers and ghoul can be permanently trapped in vault room
We usually wait when they come near vault, push the button to lower the gates and take all fuses to close door, they can't escape
Pandi 2024 年 11 月 4 日 上午 11:17 
Now with Stalkers (I only seen 3 at a time) this one is a bit trickier. If there is a vent in the room have you or your partner should be up in vent. Then the other person leads it to the room. Once she in, one person will need to slide pass the Stalker while the other in the vent stares it down.

Now another way to lock up 1-3 Stalkers is in the Art exhibit room. This one will only work if there is a vent near switch behind the statue. Once you get them both in the space pull the switch. Now you be able to escape through the vent or have your partner stare them down so you can escape.

We haven't tested this method with the Blind Ghoul just because its to risky. But this what my friend and I do when we get them. I suck at writing so hopefully its understandable.
Pandi 2024 年 11 月 4 日 上午 11:16 
I am back and well rested, First of if you have the blind Ghoul and you have a maintenance room with vent you are golden. You or your partner needs to be in the vent (suggest have an extra item such as crowbar or anything that is loud when thrown)then other needs to be ready to remove the fuse the minute it walks in.

Or if there is no vent you need to hide near the maintenance door and throw an item in and pray its booty runs into the room and close it in. You can also use tranquilizer gun to slow it down when entering. Boom, locked up Ghoul and free from stress.

Sorry in advance for making two post but I hit the 1k character limit x.x
The Mogician  [作者] 2024 年 11 月 4 日 上午 2:44 
@Raven Thank you!
Raven  [开发者] 2024 年 11 月 4 日 上午 1:33 
I'll add that the banshee hates metallic objects like the crowbar, and she'll disappear if you throw one at her! 🤫
The Mogician  [作者] 2024 年 11 月 3 日 下午 7:57 
@Pandi @Kerrnn @Meanator Thank you for the additions.
Pandi 2024 年 11 月 3 日 下午 7:35 
Not sure if you want to add this or not, but my friend and I found way around the Stone stalkers and Blind ghoul. That you can lock them in a maintenance rooms since they operated by fuse. I will edit more when I am not tired.
Kerrnn 2024 年 10 月 31 日 上午 8:19 
Not sure if mentioned already, but you can use the camera to disperse the banshee as well.