武装突袭3

武装突袭3

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Diwako's STALKER-like anomalies rework
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Data Type: Mod
文件大小
发表于
更新日期
17.102 MB
2024 年 10 月 20 日 上午 7:15
10 月 10 日 上午 5:05
15 项改动说明 ( 查看 )

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Diwako's STALKER-like anomalies rework

描述
Stalker anomalies for Arma 3

Description
A rework of my anomaly mod, which adds new features, bugfixes and tons of improvements. Started out as a small side project of mine to add anomalies found in the STALKER game series, got reworked and redone a few times, then left in the corner for a while before finishing the work on it and pushing it to the workshop.

As the name suggests, this mod adds the ability to add anomalies found in the STALKER game series. On its own the mod does nothing. But mission makers and zeuses can use this mod to add them to their missions.

This project aims to be compatible with addons CBA and ACE. It works in single and multiplayer. It tries to use as much content as vanilla offers and does not need any addons besides CBA.

Additionally, some items have been added and this mod uses the CBA settings framework.

GitHub[github.com]
Also check out the BI forums thread[forums.bistudio.com]
If you like this idea and want to contribute, just do a pull request.

Currently in
Anomalies:
- Burner
- Clicker
- Comet
- Electra
- Fog
- Fruitpunch
- Meatgrinder
- Psy Discharge
- Razor
- Springboard
- Teleport
Anomaly detector
It is possible to throw bolts with a custom model
System to show anomalies only around players to save those scarce FPS
CBA Settings support
Zeus Enhanced support
Support for ACE medical and ACE interactions
Anomalies place able from the editor!

Usage for mission makers
Wiki page can be found here[github.com]
Still work in progress!


Please refrain from re-uploading this mod, you can create collections and server presets for your players instead.

License
Copyright 2024 diwako

This work (diwako_anomalies or the like) uses the license Arma Public License Share Alike (APL-ND)

https://www.bohemia.net/community/licenses/arma-public-license-nd

Copyright 2024 diwako. This item is not authorized for posting on Steam, except under the Steam account named diwako
216 条留言
diwako  [作者] 12 月 8 日 上午 12:01 
as of now, no. It would require changes, but that should be easy enough. if you do not mind, can you open an issue with this feature request on github so it does not get lost?
Mr0Buggy 12 月 7 日 下午 3:42 
Greetings. Thank you from bottom of my heart for this and many other mods.

I'd have a question/request - would it be possible to have fog in more color variations? Mostly mean "dirty" colors - toxic greens, browns, rust and etc.
diwako  [作者] 11 月 30 日 下午 10:57 
The mod has its own item for that, it just beeps like in the stalker games. There is a setting to change the item to what ever other item you want tho. Functionality will be the same tho.

If you want to use the full spectrum device feature set, nah that is not supported out of the box and needs to be scripted on your own.
Corporal Ray Person 11 月 30 日 下午 10:50 
This is honestly the best mod for this type of stuff on the workshop, I just wanted to know is it possible to set up the Spectrum Device to detect the anomalies?
Steele 11 月 19 日 下午 9:23 
@pohatu74 this will make any unit ignore any anomalies effect... this setVariable ["anomaly_ignore", true];
pohatu74 11 月 19 日 上午 8:53 
Okay, this is going to be an odd one:

The Fog Anomaly, is there a line I can add in the init code for it to NOT deal damage?
FurryFailure 10 月 13 日 下午 1:03 
After having this mod working, it's fantastic, ty diwako for your hard work <3
diwako  [作者] 10 月 13 日 上午 11:58 
Frankly no idea. I would need some reproducibility example, else i can only guess.
Warlock 10 月 13 日 上午 11:10 
I’m not able to check atm but I’m sure it is I forgot to mention they can see some but not all of them. I have an open room and they can see those but the ones in a little hallway usually won’t show up for them
diwako  [作者] 10 月 13 日 上午 7:24 
Make sure that everyone has the mod loaded and it is enabled in the addon options for everyone.