Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

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Expanded Pantheons
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标签: mod, graphical
文件大小
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41.738 MB
2024 年 10 月 12 日 上午 9:43
8 月 17 日 上午 1:06
15 项改动说明 ( 查看 )

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Expanded Pantheons

在 Amulet of Kings 的 2 个合集中
Bibliotheca Historica: Gods, Kings and Heroes
4 件物品
Bibliotheca Historica: Dioses, Reyes y Héroes
9 件物品
描述
This mod adds 28 new deities to the game, raising the total number to 63. Each god has custom buildings and effects inspired by their attributes. The mod also tweaks the cult centre regions and discovery realms of the vanilla gods, so that they are more historically faithful.

This is a save-game and startpos-compatible standalone mod. Cult centre temples have been left out of the mod because they require startpos-editing. If you would like to have access to this feature, subscribe to the sister mod Expanded Family Trees and load this mod on top of it.

New gods
Aegean pantheon
  • Hera
  • Athena
  • Artemis
  • Hephaestus
  • Hermes
  • Demeter
  • Hestia
  • Dionysus
  • Hades

Egyptian pantheon
  • Nephthys
  • Hathor
  • Maat
  • Bastet
  • Sekhmet
  • Sobek

Hittite pantheon
  • Telipinu
  • Inara
  • Hannahanna

Canaanite pantheon
  • Anat
  • Astarte
  • Mot
  • Yahweh

Mesopotamian pantheon
  • Ellil
  • Anu
  • Ea
  • Sin
  • Shamash

Sea peoples
  • Mysterious deity (optional)

Special Sea Peoples' deity
The mod adds a new deity to the Sea Peoples' pantheon. While this god and its equivalents in other cultures existed historically, they were not actively worshipped. For this reason, I have left this god as an optional deity, which can be enabled/disabled in the campaign customization settings when creating a new campaign. Unlike other Sea Peoples' deities, this god can be worshipped by any faction. However, you will have to wait until a certain event occurs to discover him.

Compatibility
This mod is save-game and startpos-compatible. It should be compatible with most mods that do not edit the following scripts: phar_local_deities.lua, phar_modular_difficulty_config.lua and frontend_prelude.lua scripts.

Bibliotheca Historica
This mod is part of the Bibliotheca Historica: Gods, Kings and Heroes collection. I strongly recommend to use this mod together with Expanded Family Trees mod, which adds more than 110 characters to 23 different factions.

Translations

Special thanks
I would like to thank Creative Assembly Sofia for developing Total War Saga: Troy and Total War: Pharaoh, they are one of my favourite games in the franchise. I would also like to thank Jeff Dahl[en.wikipedia.org] and Eternal Space[commons.wikimedia.org] for their god portraits.

If you want to contribute anything to this mod in any way, feel free to contact me through Steam or Discord (Amulet of Kings#1284). I would especially be interested in having custom 2D portraits of the gods that match the vanilla style.
热门讨论 查看全部(1)
1
8 月 31 日 上午 11:51
Typhon
Firral
153 条留言
Amulet of Kings  [作者] 11 小时以前 
It's working fine from my side. Another user recently had the same problem, he solved the bug by disabling a conflicting mod that also modified characters.
Lycia Pintella 15 小时以前 
I'm not sure if it is a vanilla bug, Expanded Pantheons, or More Devoted Generals, but when my devoted faction leader Priam died the god screen has become completely unresponsive to clicks.
Yabgu Nizam Pasha 10 月 10 日 上午 5:45 
Can you check my collection? The series that I’ve spent hours playing — and that my viewers have been following with great interest — has crashed. In the Gods tab, the ‘favored warriors of the gods’ screen doesn’t change. Additionally, when I click on the family tree, the game crashes. After hundreds of turns, these two screens suddenly started causing issues. I can still end turns and fight battles, but whenever I try to interact with either of these two screens, the game breaks

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3334029146
Amulet of Kings  [作者] 10 月 5 日 上午 10:55 
Done, I've added the links in all mods. I've seen that you've taken some work to translate the names from the different cultures with accuracy. Good job!
三月的云 10 月 5 日 上午 9:30 
Hi Amulet of Kings,
Hope you are well! You might remember me - I previously created the Chinese localization for your "Expanded Family Trees" mod. Thank you again for adding the link back then, the Chinese community really appreciated it!
I've been enjoying your work so much that I've now completed a full Chinese localization for this mod as well.
The submod is available here: 网站链接
Just like last time, would you be so kind as to add a link to this localization in the description? It would be incredibly helpful for Chinese players to find it easily.
Kingmaker 9 月 11 日 下午 2:51 
I think that Aphrodite concern could be resolved just be adding Assuwa to her as a cult center in addition to what's already there.
Tunch Khan 9 月 2 日 下午 8:56 
Can someone help add color to make a few of them more in line with game art? This is such a great mod that I don't want to lose it to my OCD.
Amulet of Kings  [作者] 8 月 24 日 下午 11:35 
No problem, I like discussing historical and religious topics. Maybe next time we can use the discussions tab (it's located at the top of the page) not to flood the comments section.

- The realms I chose for Aphrodite are: Yamhad and Achaea, because they contain Cyprus and Cythera, respectively. Aphrodite is strongly connected to these islands, some of her epithets include Cypris, Cytheria.

- For Astarte I also chose the realms based on her cult centers: Retjenu (Emar), Yamhad (Ugarit and Ebla), Fenkhu (Sidon and Tyre) and Assur (Mari).

Basically I chose the realms for each god based on their main worship centers (cities), but this doesn't necessarily mean that they were worshipped over all the realm. Realms are an ingame mechanic to group settlements, sometimes the grouping doesn't agree with historical evidence, so settlements from different cultures may belong to the same realm.
Firral 8 月 24 日 下午 10:54 
Hi. I hope I'm not being too much of a pedant? I'll understand if I'm boring you)))

Another question: The goddesses Astarte, Ishtar, Aphrodite, Shaushka, and Hathor are transformations of a single image of a female goddess among different peoples (with subsequent mutual influence and borrowing of images from each other), tracing back to a more ancient mother goddess.
Therefore, in the game, it would be logical for only one of these goddesses to be worshipped in a given territory. But in the mod, there are overlaps:
- Aphrodite and Astarte are present in "canaanite_yamhad_realm" (Aphrodite is not Canaanite).
- Astarte and Ishtar are present in "mesopotamia_mat_assur_realm" (Astarte is not Mesopotamian).
Firral 8 月 24 日 上午 6:12 
I'm also not an expert in the history of the Near East, more of an enthusiast. For my work, I've been living for several years now in the very areas where the Hittites lived, and over time I've become more interested in them. I have my own submod about the historical names of cities and regions in Anatolia (in the game, they are very heavily distorted). Perhaps I will translate it into English and/or offer it to other modders to include in their (historical) mods. In any case, your mod was sorely missing from the game, as having only about 5 gods for Bronze Age cultures, whose pantheons actually included several dozen, is very few and doesn't capture the reality. And reality is always more interesting and captivating.