STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

69 个评价
AxC's Shape Your Padawans (TSLRCM-compatible)
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
4.112 MB
2024 年 10 月 10 日 下午 2:03
1 项改动说明 ( 查看 )

订阅以下载
AxC's Shape Your Padawans (TSLRCM-compatible)

描述
Shape Your Padawans allows you to take full control over your Force-sensitive companions' Jedi training in KOTOR 2. Unlike the original game, where each companion's Jedi class is pre-determined, this mod grants you the power to choose their path. Normally, Padawans select their own path, but these are unusual times, and as their mentor, you can guide them to become a Jedi Guardian, Sentinel, or Consular.

With this mod, your companions are truly your Padawans, and their destiny lies in your hands.


Key Features:

Choose the Jedi class for each Force-sensitive companion as they become your Padawans.
Tailor their growth to complement your party's needs, roleplay your vision of their Jedi path, or just experiment with different builds.
See which Jedi class each companion would have originally become before making your choice.

For a non-TSLRCM version check this:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3346494225
23 条留言
Wings 8 月 26 日 上午 4:49 
I honestly have no idea why Bao-Dur is a Jedi Guardian.
Juliet Taylor Briar 8 月 14 日 下午 11:52 
my issue is im on steamdeck and cant do all that lol
Dbsbankai 3 月 16 日 上午 5:36 
cooool:steamthumbsup:
PontiffSully 2024 年 10 月 22 日 下午 10:48 
That's the main problem I've been having, nothing comes up when I search "(...)\Steam\SteamApps\workshop\content\208580\" As soon as type in "workshop" at all in my files, there are no results at all.
AxConsortium  [作者] 2024 年 10 月 22 日 下午 12:32 
Yep, all Steam Workshop mods are stored in:
(...)\Steam\SteamApps\workshop\content\208580\

Each folder here is labeled with a series of numbers representing mod IDs. For example, the folder 485537937 corresponds to TSLRCM. If you decide to reinstall TSLRCM from DeadlyStream (which I recommend), you should remove that 485537937 folder entirely first.

Once you've reinstalled, things should be simpler. Workshop mods should start functioning again, and other mods will need to be placed into the Override folder within your main game directory.

Alternatively, you can place the mod’s files into the 485537937 folder, replacing any files if prompted, and that should also work. Your choice.
PontiffSully 2024 年 10 月 22 日 下午 12:15 
Ohhh yeah see that's the big issue I've been having, I can't find ANY of the mod files that I downloaded from steam for some reason. They're working but no matter what I search up in my files, they don't pop up. TSLRCM is working perfectly fine as far as I can tell but the files are nowhere to be found. Similar issue I was having with HakPad, it was halfway working but I was told I need to move some of the mods files to the game files but I couldn't find the actual mods in my files no matter what. Maybe I'll just redownload TSLRCM from DeadlyStream as well.
AxConsortium  [作者] 2024 年 10 月 22 日 下午 12:11 
Yes, you’re right! Normally, you just take the files from the mod’s Override folder and move them into the game’s Override folder directly. However, since you likely installed TSLRCM from Steam, you’ll need to place the mod’s Override files into the TSLRCM Override instead, which is located at the path I mentioned in my previous response.

And archive is just a .rar file itself, that you download :)
PontiffSully 2024 年 10 月 22 日 下午 12:09 
Didn't see anything that said Archive from the mod like you said, will have to mess with this more when I get off work tonight though. Thanks for your patience and all the help so far!!
PontiffSully 2024 年 10 月 22 日 下午 12:01 
Yeah I've tried searching for that but nothing comes up in files as soon as I type in "workshop". I just downloaded the mod from deadly stream though, do I just take the files from the override folder and put those directly into the games override folder? Or do I put the entire mod folder in the games override?
AxConsortium  [作者] 2024 年 10 月 22 日 上午 11:44 
No, you don’t need to restart your game—you can safely continue your current playthrough after reinstalling from Deadlystream. Mod compatibility depends more on what files the mods alter rather than where you download them from. TSLPatcher is often used to resolve conflicts, so it’s pretty universal. Some of my files overlap with TSLRCM, but that’s fine since my mod is built with it in mind.

I also looked into why you might not see your mods in the Override folder, and found the reason my mod isn’t working for you. When TSLRCM is installed via Steam Workshop, all additional mods should go here:

(...)\Steam\SteamApps\workshop\content\208580\485537937\override

This is a new Override folder specific to Workshop version of TSLRCM, and it takes priority over the default one. So, if you install my mod from another source, place the files in that path, and let me know how it goes!