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Yeah, this mod is pretty much obsolete now. I'm gonna keep it up just because, but I wouldn't recommend using it anymore .
Yeah, the way I've coded it, it won't ever spawn the resource beneath an existing improvement. So with every last tile improved, it won't pop.
I'd recommend using Affinity Quests Fix over this mod now; it has a much more thorough approach to these quests which adjusts each offending quest individually. This was more of a quick blanket fix.
If your issue occurs when you are playing with Alien Strains and Affinity Quest Fix together, please see my comment on the Alien Strains mod page.
1. If you're playing with an existing save file from before the bugfix, try starting a new game.
2. Delete your game cache (My Games/(BE folder)/cache)
3. Verify the integrity of your game installation (Game properties in your Steam Library)
4. Try Ryoga's Affinity Quests Fix instead (it's honestly a much better and thorough solution than this)
5. If all else fails, wait for the patch and hope that fixes it?
It shouldn't, but I should note that anything which directly fixes the quest scripts individually will likely just make this mod redundant anyway.