Crusader Kings III

Crusader Kings III

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Veritas - Lifestyle Perks Overhaul
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5.345 MB
2024 年 9 月 27 日 下午 8:15
10 月 7 日 下午 4:33
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Veritas - Lifestyle Perks Overhaul

在 idm 的 1 个合集中
mods by idm
3 件物品
描述
Compatible with 1.17
Mod version: 1.2.1
File abbreviation: vts


Veritas - Lifestyle Perks Overhaul is a complete overhaul of the Lifestyle perk system found in Crusader Kings 3 designed to encourage build diversity and to add exciting new gameplay options.




  • Veritas - Lifestyle Perks Overhaul reworks all Lifestyles in the game and changes each Lifestyle from a perk tree design to a perk chart design, giving the player the freedom to pursue only the perks that they want.

  • In true RPG fashion, all Lifestyle Perks now have actual skill requirements that must be met before they can be unlocked. These skill requirements range from 5 (Poor) to 25 (Excellent). This means that a character with 5 skill in Stewardship no longer has access to the same amount of Stewardship Perks as a character with 20 Stewardship, and so on.

  • Veritas makes changes to a total of 288 Lifestyle Perks, with at least 126 of these being newly added Lifestyle Perks. Each Lifestyle has been expanded from 27 Lifestyle Perks to 48 Lifestyle Perks.

  • Quando Sumus integration. Several perks have additional effects if both mods are used at the same time.

  • Dynamic skill increase. A skill is improved every five years based on selected Lifestyle. Enabled with game rule. Disabled by default. Previously a feature of Taberna, this game feature has been moved to Veritas.

  • A brand new Personality Trait, acquired through the Diplomacy Lifestyle.




DESIGN GOALS
  • Each lifestyle perk should feel impactful and special to unlock. No lifestyle perk should feel like a dead perk.

  • Emphasize the difference between skilled and unskilled characters by introducing skill requirements to the game. Highly skilled characters should feel very different to play compared to unskilled characters, and vice versa.

  • Encourage build diversity by removing perk trees and instead adopting a perk chart style of design, where a character is only limited by their skill in the chosen Lifestyle. This is further reinforced by Lifestyle Traits now requiring a certain amount of Lifestyle Perks to be unlocked, an amount that is shared across all Lifestyles, allowing the player to freely switch between Lifestyles and unlock perks in other Lifestyles, while still counting towards their desired Lifestyle Trait.

  • Introduce more interesting choices to the game by giving Lifestyle Focuses positive as well as negative modifiers. Consequently, the cooldown to switch Lifestyle Focus has been reduced from 12 months to 0 months.

DISTRIBUTED PERKS

The following vanilla perks are distributed to every playable character in the game. These lifestyle perks no longer require perk investments.
  • Accomplished Forger
  • Bound by Blood
  • Mortal Adoration
  • Confidants
  • Carefree
  • Forever Infamous (No Dread Decay has been moved to Intimidation Focus)

PERK HIGHLIGHTS
5 out of 288 Lifestyle Perks shown.











Veritas makes changes to the game files listed below.

  • Every game file in \common\lifestyle_perks

  • \lifestyles\00_lifestyles.txt

  • \focuses\(127)_lifestyle_focuses.txt
  • \important_actions\(127)_lifestyle.txt
  • \scripted_triggers\(127)_scripted_rule_triggers.txt
  • \scripted_triggers\(127)_lifestyle_perk_triggers.txt
  • \scripted_triggers\(127)_lifestyle_triggers.txt

  • window_character_lifestyle.gui
  • hud.gui (Veritas only overwrites this to fix a minor interface bug, safe to overwrite or delete if needed)

Veritas also overrides the Raider trait to inject flags for the Spoils of Man perk. This change is also made indirectly. No changes have been made to 00_traits.txt.





Several translations have been made by the community. Search the Workshop if your language is not listed here.







All of my mods are completely free to use. You can patch, edit, or change anything that you like. You don't have to ask me for permission.





Crusader Kings III and its assets are owned by Paradox Interactive.
Fondamento is licensed under the SIL Open Font Licence.


热门讨论 查看全部(3)
21
1
10 月 9 日 上午 12:11
置顶: Bug Reports
idm
14
10 月 14 日 上午 8:56
置顶: User Suggestions
idm
1
2024 年 10 月 7 日 上午 11:10
Russian Translation
nonniks
176 条留言
Ardúnadan 20 分钟以前 
was momento mori discontinued?
irlVector 21 小时以前 
Hello, great mod!! I use it all the time lately, however I would like it if you considered designing a node for each lifestyle that you can take repeatedly if you have excess skill points in a lifestyle but don't want to take any new passives. I've found myself many times having leftover skill points in learning, for example, that I don't really have any use for so they just stay there as 1 on the GUI and my OCD is driving me crazy whenever I look at it hehe
Cobr4a^ 10 月 19 日 上午 10:31 
Which mod do you use for portrait of this MOD ? She looks beautiful....
idm  [作者] 10 月 5 日 上午 8:46 
Veritas and Hiraeth are fully compatible. They do not conflict with each other in any way. And yes, I created Hiraeth and Taberna. I'm currently working on an updated version of the latter.
zkahnman 10 月 4 日 下午 6:37 
idm, I saw a page back that Hiraeth isnt compatible with Veritas? (and that you are the author of Hiraeth??). That would be sad as I think of Hiraeth as a core mod for me along with witchcraft :(

Out of curiosty did you make Taberna as well?
zkahnman 10 月 4 日 下午 6:31 
omg @Proxima-b; now I can use Veritas, ILY
idm  [作者] 10 月 4 日 下午 5:40 
Paradox never implemented anything like AI weights for Lifestyle Perks. At least they were never exposed for modders to use. Also good work creating a patch. I'm sure many will appreciate it.
Proxima-b 9 月 30 日 下午 9:24 
How does AI pick those trait?
I don't see an AI weight system in the file.
Proxima-b 9 月 30 日 下午 9:21 
Proxima-b 9 月 30 日 下午 12:46 
When using mod that add new lifestyles, such as witchcraft, some lifestyle buttons are unclickable.
Putting Veritas above witchcraft would fix the UI problem, but all Varitas perk will lose their effects.