Garry's Mod

Garry's Mod

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Enhanced Cherry Bomber (Intergalactic Outlaw/Guardians Of The Galaxy coat) [TF2]
   
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素材类型: 插件
插件类型: 模型
插件标签: 卡通, 漫画
文件大小
发表于
47.598 MB
2024 年 9 月 26 日 上午 8:24
1 项改动说明 ( 查看 )

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Enhanced Cherry Bomber (Intergalactic Outlaw/Guardians Of The Galaxy coat) [TF2]

在 Drenspook Tyrof 的 1 个合集中
Drenduh's Cosmetic Improvements
17 件物品
描述
Need that last piece of appealing apparel for your well-worn space cowboy get-up? The Cherry Bomber should suit your needs, galaxy guardian! Now you just need two space blasters.

SFM VERSION HERE!

This addon includes 7 models, each being a different version of the Cherry Bomber with new colours, paint regions and bodygroups. Unfortunately, no female version this time, as I know from last time how borderline painful that can be to set up, but I will hopefully update this with a female version somewhere down the line. Suggested to use Easy Bonemerge Tool's compatibility with the Easy Bodygroup Tool to change bodygroups after merging. Here're the models and what they're for:
~~~
enhanced_cherry_bomber - The default model for the regular Scout. Includes the original skins, as well as new colour skins like previous enhanced cosmetics by me. Also includes bodygroups for the torso, for normal and bagless Scout, as well as many bodygroups for ends of the coat, including a mirrored version, two long versions (posable with the Ragdoll Mover) and a short coat option. All following models have these bodygroup options.
enhanced_cherry_bomber_nologo - Same as the previous model, but this time every texture is edited to remove the Scout symbol on the arms. Includes all the colours and bodygroups of the first model.
enhanced_cherry_bomber_paintable - A version of the model that allows you to paint the team coloured section whatever colour you want. Includes skins for symbol and no symbol version, but I would recommend the no symbol version as the symbol one does not look as good. Includes all the bodygroups of the first model.
enhanced_cherry_bomber_style1 - A style with new paint regions, allowing you to paint the edges of the coat flaps. Includes all the colours and bodygroups of the first model.
enhanced_cherry_bomber_style1_nologo - A version of the previous model with every texture edited to remove the Scout symbol on the arms. Includes all the colours and bodygroups of the first model.
enhanced_cherry_bomber_style2 - A style with new paint regions, with paintable collar, trims, and sleeves. Includes all the colours and bodygroups of the first model.
enhanced_cherry_bomber_style2_nologo - A version of the previous model with every texture edited to remove the Scout symbol on the arms. Includes all the colours and bodygroups of the first model.
~~~

This is one of three new enhanced cosmetics I want to do for Scout, and has been one I've wanted to do for probably the longest time. I figured it'd be one of the simplest out of the three, being very similar to the stuff I did for the Boston Watch, but I encountered a few issues with clipping and the like. The long coat version was particularly challenging, due to figuring out how to continue the pattern, and I couldn't decide which of the two versions made that I preferred, so I included both.

I think the most challenging part of this was actually the textures - the colour edits were just fine, and the no logo versions were simpler than I expected, but making cosmetics paintable that weren't originally was a new experience for me, and whilst one of the styles works well, the one with the thin trimmings being paintable has some weird white edges that I don't really know how to fix. It was also at the end where I realised "wait a minute, I could just take all of the team coloured bit and make that paintable" and I did. Was kinda kicking myself for not figuring that out earlier in the progress, but at least I managed to do it (because it's not paintable by default and any team-specific secondary colours are negligible, I decided to make a fully paintable version for this one that I wouldn't do normally. Do not expect this for every cosmetic going forward, it'll be a case by case basis.)

Cherry Bomber created by:
donhonk
void~
neodos
Sky
junimoosh

Original GMOD hex by:
Det. Joseph

Texture and model edits by:
Drenduh Tyrof (me)
15 条留言
Zillon7881 5 月 27 日 下午 12:18 
i doubt youd do it but https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1709609289 this'd be awesome if ye enhanced it
FalloutToonLink 5 月 13 日 上午 9:24 
Could you do an enhanced version of the Le Professionnel?
Homnicidal Doktor 1 月 2 日 下午 8:11 
Any chance you can do this for the coat of aberration?
unlabeledsoftware 2024 年 10 月 22 日 下午 12:05 
CHERRY BOMB?!?!? TYLER THE CREATOR FANS, RISE UP!!!!!!
CaptainGAC 2024 年 10 月 11 日 上午 7:20 
It’s cool dude
Drenspook Tyrof  [作者] 2024 年 10 月 11 日 上午 7:12 
I do not, sorry again
CaptainGAC 2024 年 10 月 11 日 上午 7:10 
Nah that’s cool man I understand, but do you by chance know anyone who does?
Drenspook Tyrof  [作者] 2024 年 10 月 11 日 上午 3:59 
I do not take porting requests, sorry.
CaptainGAC 2024 年 10 月 10 日 下午 7:19 
Hey I have a question. I saw the models you ported and I was wondering if you could port a certain model from SFM to GMod if you wouldn’t care to do so. The model I am referring to is a YouTuber called CaRtOoNz.
Drenspook Tyrof  [作者] 2024 年 9 月 28 日 上午 8:36 
Whoops, thanks for the heads up, I completely forgot to change that.