Master of Magic

Master of Magic

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Blood Elves
   
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2024 年 9 月 25 日 上午 9:30
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Blood Elves

描述
Adds a race of Blood Elves from Blizzards Warcraft series.

None of the games DLC or free content is needed to use this mod.
Completely compatible with the Mythical Realms mod by Xeth.


CHANGES
Added Missile Immunity to Mages.
Most Blood Elf units were overvalued and so have had their production costs reduced accordingly.
Updated the Blood Elves race description to include their increased resistance.

FIXES
Fixed Spell Breakers not being able to cast and having more spells than just Dispel Magic.
Sunwell Spring didn't actually work (doesn't appear it can work), so has been changed entirely from +1 mana per population to +15 power at a 10 gold upkeep.

NOTES
I have been told of freezes and softlocks using the mod but haven't received any further information so if one happens get your GameLog.txt from the following:
C:\Users\USER NAME\AppData\LocalLow\MuHa Games\MoM
And get the GameLog.txt to me (preferably through Discord) so I can find any issues (if the problem is in the mod).

If you have a saved game in progress and an update makes you unable to load your save you can download the previous version at Nexus Mods to continue and finish your game:
https://www.nexusmods.com/masterofmagic/mods/32


1 new wizard - Lorallana
She uses life and chaos magic. She also has the Divine Power and Myrran traits.

1 new myrror race - Blood Elves (obviously)
They are a little different in that instead of their units having a food upkeep they all have a mana upkeep instead and to reflect this each blood elf citizens generates 1 power.
They can build most structures but can't build oracles, maritime guilds, mechanicians guilds, or animists' guilds.
They do have access to their own new building, the Sunwell Spring to feed their need for mana. This takes the place of the Animists Guild.

The units available to blood elves are settlers, spearmen, swordsmen, hawkstriders (cavalry), priests, magicians, hunters (longbowmen), dragonhawks (unique racial unit), spell breakers (unique racial unit) and Blood Knights (unique racial unit).
Dragonhawks are much like doom drakes, spell breakers are tough warriors with the thrown skill and all attacks they make have Power Drain (destroy mana), and finally Blood Knights are much like paladins (paladins are unique and so couldn't reuse their 'class' name).

4 new heroes - Aleyah Dawnborn, Glori Blackmourn, Telalle Eveningfate and Zaev Duskstar.
Aleyah is a paladin, Glori is a death knight, Telalle is a warrior and Zaev is a rogue.

1 new champion - Prince Kael'thas.
The legendary Kael'thas himself is available as champion and is a fire mage on par with the likes of Mystic X.


I'm not a skilled Master of Magic player so feedback is appreciated on everything.
4 条留言
XenoReaver 2024 年 12 月 3 日 上午 7:29 
This mod was made by me and not the person who has published it now. They did not and do not have my permission to release it like this. I have contact Slitherine about this to remove this copy but they do not care and because they do not care I removed all my mods since there is no protection from people reuploading our mods as their own. If anyone would like to reupload my mod with my permission then you are welcome to get in contact with me and I will consider the request.
ArcaniteM 2024 年 11 月 9 日 下午 9:16 
Is this a re upload or new version? noticed the mod I was previously subbed to vanished.
XenoReaver 2024 年 10 月 9 日 上午 8:18 
I've reported this to Edmon but if it doesn't get taken down then I'll be removing my mods so people can't steal them like this.
Narf the Mouse 2024 年 9 月 27 日 上午 7:56 
It is too easy to accidentally click publish.