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Some Defines are also changed that make the AI more aggresive as well.
The AI also gets increasing military Buffs in the form of combat ability for their units
But most importantly the AI gets massive economic Buffs that will help them keep up with the snowballing of players.
The AI also gets debuffs to siege ability as well as manpower, forcelimit and a ticking War Exhaustion debuff to limit the amount of annoyance of usual gameplay
So basically Xorme mostly changes ai in a somewhat similar way to what i did but i also rebalanced the entire AI economy and i am giving them buffs and debuffs to make them a more well rounded threat.