Space Engineers

Space Engineers

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XL Armor Blocks
   
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Type: Mod
Mod category: Block
标签: NoScripts
文件大小
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更新日期
35.322 MB
2024 年 9 月 17 日 上午 1:48
2024 年 11 月 28 日 下午 4:11
15 项改动说明 ( 查看 )

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XL Armor Blocks

在 _jo.nat_ 的 1 个合集中
XL Blocks
16 件物品
描述
This mod includes:
- ALL SE Armor Block shapes in 3x3x3 size!
- Small Grid also included!!
- Build stages for every block!
- Block variant groups matching vanilla armor block shapes!
- Fully texture-able and colorable! (uses the same texture mapping as vanilla blast door blocks)
- Components and build time are based on each block's vanilla 1x1x1 counterpart x9, plus Girders (feel free to adjust this to your preferred balancing via ModAdjusterV2: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3017795356 )

Thanks to the SEUT plugin team and friends for guiding me to make things in Blender!

ENJOY!!
13 条留言
TheRebornAce 1 月 3 日 上午 2:54 
want to add to Unruly's comment that the Square Sloped Corner Tip is also missing
Unruly 2024 年 12 月 26 日 下午 1:53 
Hi, thanks for your mods!

I was just noticing that there's no panels for the 2x1 sloped base & tip panels? You've got all the ones for the sides, but none for the face.
_jo.nat_  [作者] 2024 年 10 月 17 日 下午 5:58 
I'm not saying that in jest btw, I would actually love to see more SE modders making resized blocks of various kinds. Unfortunately remaking all the armor blocks into Heavy Armor is a fair bit of work however and I myself am unfortunately very busy atm with other projects.
_jo.nat_  [作者] 2024 年 10 月 17 日 下午 5:36 
It would be possible... download Blender 4.1 and enenra's SEUT plugin, come over to the AQD Discord and people can help show you how it's done :)
Eremiyah 2024 年 10 月 17 日 上午 7:12 
would it be possible to make heavy armor variants of all the XL blocks?
_jo.nat_  [作者] 2024 年 10 月 5 日 下午 7:26 
In regards to build huge grids, yes, less cubeblocks will help performance, which these blocks cater for being the equivalent of 27 vanilla 1x1x1 blocks in a single block. In all other cases, they're just blocks.
Raynor 2024 年 10 月 5 日 下午 2:55 
Will the blocks for these mods help with server performance?
_jo.nat_  [作者] 2024 年 9 月 26 日 下午 8:47 
Update: added Small Grid variants!!
_jo.nat_  [作者] 2024 年 9 月 26 日 下午 5:45 
Thanks Kreeg. I'm highly curious how different this will be in VRage3. I'm guessing the mount surface size effect is noticeable on the Space Tether part I made in my other mod.
Kreeg 2024 年 9 月 26 日 上午 12:51 
Greetings, I saw this today and I can confirm the Theory presented from technical knowledge.

Yes, as you're reducing the block count you're still saving performance.
True Armour (ones using the actual Armour TypeID, which gets unstable above 1x1x1 due to its culling system and assembly) does have additional tricks but this stuff here is still an Improvement. Now there is an upper cap to the gain with either, and thats about in the double to triple digit sized blocks since then MountSurface size starts to eat performance or overwhelm the engine, as this is VERY far from that point, you should see performance increases.

For context, the Armour panels are not the same TypeID as blocks like the Armour Cube, InvertedCorner etc which are actual armour TypeID users while Panels are just cubeblocks which lack the fancy stuff.