DUSK
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Flesh Palace​
   
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55.786 MB
2024 年 9 月 16 日 上午 12:19
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Flesh Palace​

描述
Mama mia! That's a spicy a-boneball! The Nintendo Switch exclusive DUSK endless map has been improved and is now available on the workshop!
20 条留言
alex.l 10 月 10 日 下午 1:15 
like in advance because i'm sure it will be awesome :)
SmartyTheAstarte 4 月 14 日 下午 1:39 
The map is really really good. In fact, I think its my favourite endless map so far. The flesh palace has a lot of diverse terrain, strung together in a truly adicting gameplay loop. The best way of describing it is, that the map is like cathedral, just more compact, with less bland terrain and jumpads that are better adjusted to getting you exactly where you want to be. 10/10-will play again. (That wasnt meant as an insult btw, cathedral is agreat map).
HAPPYBOY9427 3 月 11 日 下午 4:44 
btw can you make a Factory endless mode it would be a fun little challenge with health too the Factory endless mode built in by the developers have like no (18+word) health
Suburban Carp 2024 年 12 月 22 日 上午 8:52 
All new maps added to the endless are good, but I really like this one in particular. Not too huge, allows for some quick clearing and fast-paced gameplay. Gets kinda stale in the later waves, but as far as I'm aware, that's SDK's limitations. Not a huge deal for me, I play these for a little bit to warm up or have fun.
What I like the most about these maps is that they aren't stingy for resources, even if there may be a bit too much of them sometimes. I don't understand New Blood's obsession with giving the player barely any armor and especially health (which never respawns btw, so bind your cigar to C and smoke every damn 4 seconds lol), which is also prevalent in Amid Evil, only one small health orb each wave giving 3 health, wow (at least they mellowed down in Black Labyrinth one). Here I'm actually encouraged to play aggressively and not be a coward.
Vriska  [作者] 2024 年 9 月 30 日 下午 8:53 
Yea sorry that's known. Unfortunately can't do anything about it on my end - maybe it'll be an option in the SDK later.
jimmy 2024 年 9 月 30 日 下午 5:03 
ammo spawns ontop of each other and lags the game and the exact same enemy spawns on the roof every single time and no enemy variation
Martín 2024 年 9 月 24 日 上午 7:00 
beautiful, it just need more enemies,:cgsad: where are my dear scarecrows friends and other friends
SP00FFy 2024 年 9 月 22 日 上午 2:30 
I am so happy this was ported to PC!
I wish there was more variation in the monster spawn in the later waves (they really do feel like they start repeating and don't get any more difficult after a certain point),

other than that I think this is an excelent map! The layout and themeing are great and I like playing on it a lot.
sharpies 2024 年 9 月 21 日 下午 2:42 
mario please come to the castle we have been run with demons
FGM ᵛᵉʳᶦᶠᶦᵉᵈ✔ 2024 年 9 月 20 日 上午 6:01 
good map, Items respawn on top of each other which starts killing fps after 15-20 rounds.
Also wish for some more monster variation in the later rounds, get somewhat stale.