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What I like the most about these maps is that they aren't stingy for resources, even if there may be a bit too much of them sometimes. I don't understand New Blood's obsession with giving the player barely any armor and especially health (which never respawns btw, so bind your cigar to C and smoke every damn 4 seconds lol), which is also prevalent in Amid Evil, only one small health orb each wave giving 3 health, wow (at least they mellowed down in Black Labyrinth one). Here I'm actually encouraged to play aggressively and not be a coward.
I wish there was more variation in the monster spawn in the later waves (they really do feel like they start repeating and don't get any more difficult after a certain point),
other than that I think this is an excelent map! The layout and themeing are great and I like playing on it a lot.
Also wish for some more monster variation in the later rounds, get somewhat stale.