全面战争:战锤3

全面战争:战锤3

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Unlimited Regiments of Renown (no unit cap) - Resurected (Updated for OoD)
   
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355.407 KB
2024 年 9 月 12 日 上午 10:38
2024 年 12 月 17 日 上午 7:22
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Unlimited Regiments of Renown (no unit cap) - Resurected (Updated for OoD)

描述
This mods seeks to resurrect the original created by SB-129-2515.

All regiments of renown should now be eligible to be recruited an infinite number of times, albeit with a 10-turn cool down in between.

All credit goes to SB-129-2515 for creating the original mod, as this work would not have been possible without it.

The original mod can be found here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2809518221
46 条留言
Mike27 10 月 24 日 下午 5:45 
Any chance for MCT compatibility to adjust refresh timer? Great mod BTW, I appreciate you resurrecting this.
Van Der Meer 9 月 21 日 上午 6:19 
Hey, thank you very much for this great mod, one question, I have 10-turn cooldown as intended by the mod but I just noticed I cant recruit more than 3 units per type of regiment of renown, is there any plan to fix it? for example, I can only recruit 3 white lion of chrace ROR
The King of Spades 9 月 7 日 上午 12:24 
Inardesco, It should stay at -1 for campaign cap, ive been searching for the cap time frame too. If i find it in RPFM ill let you know.
Inardesco 8 月 25 日 下午 1:51 
Hi! I have a question, the create time in the RPFM, is that the amount of turns it takes to recruit, or does it also apply to the reset of the unit within the recruit pool of the RoR?
Zugs 8 月 12 日 下午 12:58 
Any update?
IronWatchmen 8 月 6 日 下午 10:53 
Update please pretty please
Jeremy Lin 7 月 10 日 下午 7:31 
don't work now
The Insurance Plan 5 月 28 日 下午 12:49 
Worked for me mid campaign. At around turn 40 on an Elspeth run, went "gosh it sure would be neat if I could get more than one Sunmaker," and figured I'd try. All RoR I had already recruited started a 10 turn cooldown immediately.
Roma.Invicta 5 月 20 日 下午 5:41 
Seems to only work when starting fresh playthroughs. Not sure if faction specific, but did not work anywhere in my 200+ turn long bretonnian playthrough.

Started a new run as karl franz with the mod enabled, works like a charm