Project Zomboid

Project Zomboid

124 个评价
Tava Realistic Professions and Skills
2
3
   
奖励
收藏
已收藏
取消收藏
内容描述词: 常见成人内容
文件大小
发表于
更新日期
1.301 MB
2024 年 9 月 11 日 下午 1:21
9 月 24 日 上午 9:51
23 项改动说明 ( 查看 )

订阅以下载
Tava Realistic Professions and Skills

在 1tavatur1n 的 1 个合集中
AhirZaman
53 件物品
描述
THIS IS A WORK IN PROGRESS. CONTENT WILL BE DEVELOPED.
YOUR SUPPORT IS IMPORTANT TO ME. DON'T FORGET TO VOTE AND COMMENT!!!

OFFERS VERY YOUNG SUPPORT.

In order for the mod to work compatible with other mods, it must be at the top.

Suitable for use with B42 and B41.

Professions

1. Unskilled (Tava Unskilled)
This profession is for a character with no special abilities, labeled as "unskilled." It offers no additional advantages or disadvantages at the start of the game.

2. Arsonist (Tava Arsonist)
Arsonists specialize in agility and speed. They favor melee weapons and quickly gain experience in running skills. They also possess traits like "crowbar maniac" and theft skills.

3. Weapons Specialist (Tava Weapons Specialist)
"Reloading Master" trait enables fast loading and unloading of ammunition. The "Army Knife" trait grants a strength bonus with short bladed weapons. (Can craft bombs!!!)

4. Mountain Commando (Tava Mountain Commando)
Mountain training taught him how to survive in this world. The "Army Knife" trait grants a strength bonus with short bladed weapons. Thanks to the "Cold-Blooded" trait, he can kill his target without being affected by fear or stress.(Can set animal traps!!!)

5. Sniper (Tava Sniper)
"Sniper" trait provides steadier accuracy and increased range. The "Army Knife" trait grants a strength bonus with short bladed weapons. A former soldier of the old world who completed his tasks while staying hidden from his target.

6. Armor Expert (Tava Armor Expert)
Armor Experts specialize in using longswords, metalworking, and tailoring. With their "thick-skinned" trait, they are able to craft more durable armor.

7. Peasant (Pan Villager)
The villagers are skilled in farming and animal husbandry. They can do various village jobs and benefit from agricultural and animal products.

8. Cook (Pan Cook)
The cook is skilled in cooking. They can make a variety of pastries and use many recipes. There are also conditions regarding nutrition.

9. Technician (Tava Technician)
Technicians are characters that work with electricity, mechanics, and metalworking. They are knowledgeable about building generators and various electronic devices, as well as crafting handmade radios and noise-producing tools.

10. Traveler (Tava Traveler)
Travelers specialize in survival skills in nature. They are proficient in foraging, fishing, and setting traps, making them well-suited for survival in the wild.

11. Construction Master (Tava Construction Master)
Construction Masters gain experience in carpentry and metalworking. They also improve their strength and maintenance skills. Additionally, they learn special recipes for building metal structures.
It can produce hearing aids.

12. Emergency Medical Technician (Tava EMT)
These characters specialize in medical skills and gain experience in foraging and surgery. They are knowledgeable about herbal treatments and producing medical equipment.

13. Fisherman (Tava Fisherman)
Fishermen have developed skills in fishing and foraging. They are also adept at cooking. They know how to craft and repair fishing nets.

14. Scout (Tava Scout)
Scouts excel in speed, agility, and stealth. They have the advantage of moving without leaving a trace and remaining silent. Additionally, they acquire traits such as being less noticeable and moving gracefully.

15. Wild Hunter (Tava Wild Hunter)
Wild Hunters specialize in spear use, hunting, fishing, and foraging. They have traits like night vision and enhanced hearing, making them highly skilled in wilderness survival.

Special Skills

1. Fast Learner
If a player has the "Fast Learner" trait, the experience gain rate for all skills is increased. Especially for skills that the player hasn’t yet leveled up, a 3x experience boost is applied. This allows the player to develop faster than others (valid up to level 3).

2. Superior Intelligence
The "Superior Intelligence" trait allows the player to gain 3x experience in all skills, excluding firearm and reloading abilities. This trait provides a multiplier to the player’s skills for faster growth.

3. Pacifist
If a player has the "Pacifist" trait, there are limitations on combat skills.
Skills in melee and firearms are capped at level 3 and cannot advance beyond that. (Experience accumulates but the skill remains at level 3.)
This trait encourages the player to adopt a peaceful role by restricting combat and attack skills.

Removing the Pacifist Trait: If a player with the Pacifist trait kills a total of 1,000 zombies, the trait is automatically removed. This signifies that the player has gained enough combat experience and is moving away from pacifist behavior.

3. Surgeon
If a player has the "Surgeon" trait, their medical skills are significantly enhanced.
Wounds on the body (scratches, cuts, deep wounds, and burns) heal faster.
The healing rate for these wounds is increased by 70%, providing a major advantage in surgery and treatment processes.
Weapon: Small cutting weapons (Knives, Screwdrivers, etc.)
Effects: Minimum damage +0.6, maximum damage +1.0, attack speed +1.0.

4. Crowbar Maniac
Weapon: Crowbar
Effects: Minimum damage +0.6, maximum damage +1.15, attack speed +0.4.
Positive effects are applied.

5. Sharpshooter
Weapon: Rifle or Handgun
Effects: Aiming time +30, range +10.
Positive effects are applied.

6. Myopic
Weapon: Rifle or Handgun
Effects: Aiming time -20, range -5.
Negative effects are applied.

7. Butcher
Weapon: Small cutting weapons (Knives, Screwdrivers, etc.)
Effects: Minimum damage +0.4, maximum damage +0.8, attack speed +1.2.
Positive effects are applied.

8. Industrial Mechanic
Weapon: Small blunt weapons (Hammers, Mallets, etc.)
Effects: Minimum damage +0.5, maximum damage +0.9, attack speed +1.0.
Positive effects are applied.

9. Master Carpenter
Weapon: Small blunt weapons (Hammers, Mallets, etc.)
Effects: Minimum damage +0.4, maximum damage +0.7, attack speed +1.5.
Positive effects are applied.


Workshop ID: 3329417456
Mod ID: Tava Realistic Professions and Skills
热门讨论 查看全部(3)
4
1 月 19 日 上午 8:26
置顶: Bug Reports
1tavatur1n
1
2024 年 12 月 29 日 上午 3:21
置顶: Translation Support
1tavatur1n
0
1 月 19 日 上午 8:23
置顶: Profession suggestions
1tavatur1n
72 条留言
1tavatur1n  [作者] 10 月 10 日 上午 2:53 
@Hades
"Arsonist" has many meanings in Türkiye, including stealing, robbery, and plunder. Since I'm Turkish, I chose "Arsonist" for this reason. Yes, that's right, it also means "to burn and destroy."
Hades 10 月 9 日 下午 11:01 
Arsonists set fire to things for shits and giggles, guessing you meant burglar as profession instead given the description.
1tavatur1n  [作者] 9 月 23 日 下午 2:19 
Weapons Specialist

Mountain Commando

Sniper

3 new professions have been added to build 41.
1tavatur1n  [作者] 8 月 22 日 上午 2:43 
B41 has adapted the edits and Lua scripts adjusted for the B42 version for B41.

Note: The B42 update has been paused.
1tavatur1n  [作者] 4 月 1 日 上午 11:33 
New Features:
1. Fuel consumption was adjusted according to vehicle types (Normal, Commercial, Sports).
2. Factors such as engine quality, weight and speed affect fuel consumption.
3. When the fuel level drops below 70%, the risk of leakage increases. when it goes below 30%, there is a constant fuel leak.
4. Fuel consumption increases when the air conditioner (AC) and heater (heater) are turned on.
5. at speeds above 90 km/h, fuel consumption increases depending on the gearshift status, meaning that those driving at high speeds spend more fuel.
6. driving under 90 km/h enters the "economical driving" class and provides more efficient fuel use.
7. in vehicles weighing 1110 kg and above, fuel consumption increases depending on the amount of load.
8. vehicles weighing 1110 kg and below are calculated as "economy class" that consume less fuel.
9. Vehicles with low engine quality spend more fuel depending on the quality level.
1tavatur1n  [作者] 4 月 1 日 上午 11:32 
#New Profession: Industrial Mechanic
- **Industrial Mechanic** Profession has been added to the game.
- This profession provides the advantage of more efficient fuel consumption and faster disassembly and installation of vehicle parts.
- Detailed explanations are available on the profession selection screen.

#Edits and Troubleshooting Errors
- Language translations have been updated.
- Fixed an error that occurred when the weapon was armed.

FootNote; In order for the mode to work with other modes in B42, make sure that it is at the top of the Mode ranking and does not fall below other modes!!!
Just Fan 3 月 16 日 上午 10:30 
Your mod doesnt work with More traits mod for some reason. Would be cool if you could fix that please
Ibram Gaunt 2 月 13 日 下午 10:57 
There is one thing I'd like: for professions to spawn with starting items relevant to them, like arsonist spawns with a crowbar
1tavatur1n  [作者] 1 月 27 日 上午 11:07 
---Fixed---

-Bug fixes have been made for the build b41 version.
-Made debugging and performance improvements for Build 41.
-Added translations in other languages ​​and added sandbox settings for Build 41.
1tavatur1n  [作者] 1 月 26 日 上午 11:17 
Daha geliştiricem modu lakin bi hafta sonları moda bişeyler yapabiliyorum. @WitchJesteR