Millennia

Millennia

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Slower Game Speed & Longer Ice Age
   
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2024 年 9 月 9 日 上午 4:58
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Slower Game Speed & Longer Ice Age

描述
Slow Speed was not slow enough for you? This mod makes the game even slower!

Gamespeed is around 2-3x slower when you select "slower" in the game settings - More expensive tech, less expansion, slower growth & culture, more expensive improvements...

ADDITIONALLY the thaw sets in 20 rounds later, and nomads cannot settle on frozen tiles anymore - resulting in a much longer ice age.

Bear in mind: Barbarians will feel much stronger, as they get much more time to spread.

Feedback on how the game plays out with these new settings is much aprreciated.

(If you just want the longer ice age but not the slower speed, start the game with "normal" speed and you are good to go.)
19 条留言
Kemosabe73 4 月 27 日 上午 4:57 
Thank you for this mod!
Terradive 4 月 6 日 下午 7:32 
this mod breaks border growth or retards it to the point the game is unplayable. Don't recommend. Also building units is also way more expensive, so you can't really play around and explore the maps unless en force.
Anttoni 2 月 9 日 上午 12:08 
Border growth takes way too long compared to city growth. I build a a town and the tiles next to it says 300 turns to grow. Also government points the same as in vanilla. Otherwise stable mod, but need balancing.
AngelWarrior 2024 年 11 月 20 日 下午 5:31 
@Pufffel

Thank for the help and patients. Can you plz be more detailed and specific? As All I'm interested is increasing the research costs and number of techs it required to advance to next age. As well altering the production cost (increase or decrease) the building units and buildings. Once again thanks for help and patients.
Puffel  [作者] 2024 年 11 月 20 日 上午 2:42 
@AngelWarrior

You will find some XML files within the mod folder. You can open them with right click > open with > Editor

You will then see a lot of code line. Usually there will be a text "this line does abc" and then some code with a value - go explore and have fun messing around with numbers! :)
AngelWarrior 2024 年 11 月 19 日 下午 6:13 
@puffel Thank Can you tell how to edit the file as i don't know what I am looking at
Puffel  [作者] 2024 年 11 月 19 日 上午 2:05 
@AngelWarrior Mods are located in ../steamlibrary/steamapps/workshop/content/1268590/workshop

This specific mod is located in the folder with the long number at the end of the address above, ending with 312.

You can simply open the file with the Editor or any other xml program. The value are as @rdngmikey stated - feel free to alter them to your liking. Game will always be a bit iffy in terms of balancing, as it is not programmed to be this slow. Have fun experimenting! :)
AngelWarrior 2024 年 11 月 18 日 下午 8:41 
Where are the mod files located
Taurec 2024 年 10 月 18 日 上午 9:34 
Thank you. :)
rdngmikey 2024 年 10 月 18 日 上午 6:56 
A quick guide to making changes in the Mod files: Some basic changes for 4x speed.

Pop growth seems fairly straight forward with 0.25 equaling a quarter speed or taking 4x as long.

Construction as well is a basic multiplier; 4=4x, this is for building construction as well as improvement costs. Setting this too high will make building some improvements impossible.

Tech speed is an additive percentage; 1 = +100% or 2x, so setting this to 3 = +300% or 4x.

Border expansion is one that I haven't figured out the math on, it seems to be on some sort of curve. The base cost of the first expansion is around 15.15 with a setting of 1, a setting of 1.5 brings it around 45 and a setting of 2 equals about 90. The base setting for the Mod is 4 which equals around 600. For a setting of 4x or around 60 I believe I have it set to 1.7.

Hope this helps.