Garry's Mod

Garry's Mod

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Liberty Prime - Fallout 3
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素材类型: 插件
插件类型: 模型
插件标签: 漫画, 快乐, 风景
文件大小
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更新日期
4.203 MB
2024 年 9 月 5 日 下午 10:01
4 月 21 日 下午 10:15
2 项改动说明 ( 查看 )

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Liberty Prime - Fallout 3

在 Electric Blood Mage 的 2 个合集中
Mage's GMod Mods
93 件物品
Popular Classic Models, Remastered
8 件物品
描述
The Defeater of Communism is here.
This is my attempt to make a good (or atleast better than the ones I've seen) playermodel of Liberty Prime from Fallout 3.

I apologize for the 4mb filesize, I'm still looking at ways to decrease it.
And also sorry for how the hands in first person look, the actual hands of Liberty Prime are quite odd and it caused problems with first person animations anyway I tried to mess with it. Resorting to using my edited CSS arms for the hands but keeping his actual lower and upper arm.

This model includes a custom physics model, custom hitboxes for TTT maybe, and custom firstperson hands.

This model uses the original textures for the specular, though it's subtle.
Same with the glowing texture for his eye(s?) which was a real pain to get working due to different VMT parameters causing others to stop working >:(
25 条留言
deadroth 1 月 18 日 上午 1:38 
death is a preferable alternative to communism
Electric Blood Mage  [作者] 2024 年 12 月 29 日 下午 9:20 
This is an issue on your end. I just checked and the Workshop version correctly uses the hands model.
Electric Blood Mage  [作者] 2024 年 12 月 29 日 下午 9:00 
It doesn't use the stock hands.
Electric Blood Mage  [作者] 2024 年 12 月 29 日 下午 8:58 
You either get the hands I made that you see in the screenshots or nothing cause I don't like having broken looking hands
Electric Blood Mage  [作者] 2024 年 12 月 29 日 下午 8:36 
The first person hands are the way they are because trying to make his actual hands work in first person without breaking apart would take a long ass time
Electric Blood Mage  [作者] 2024 年 9 月 15 日 下午 7:20 
I do not know what would cause the issue for you.
karlmanboi 2024 年 9 月 15 日 下午 7:17 
when i use the mat command his textures are back to normal
Electric Blood Mage  [作者] 2024 年 9 月 12 日 下午 1:12 
I think the old one was modified to fit the civilian/hl2 skeleton proportions. Which mine isn't, it instead is the original FO3 model just scaled on all axis to be about the same height as a civ. (And then alot of weight painting cleanup because old Bethesda games have kinda bad weightpainting)
TheAllieReal 2024 年 9 月 12 日 下午 1:02 
I did notice it was different, it feels wider than the old gmt model
Electric Blood Mage  [作者] 2024 年 9 月 12 日 下午 1:00 
(from scratch meaning I, when possible, extract the model and textures from the original game myself and all that)