安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Thanks, I put the guide in the description as well. I will think about swapping the default options, though.
Thanks for the quick reply and the tip, although I know how to disable command lines. That imgur link should be at your mod description for everyone else though, because I think that the majority of the ppl would prefer the brighter option. For me it's preferable to able to see the map than having a super dark mode which adds nothing to the game and it makes it less enjoyable to position your troops strategically. I've tested both your lighting modes (default and brighter) and I'm sure that default is a big no-no for me.
Anyway, after playing XCOM 2 for the zillionth time you want to add some spice to the mix and this mod didn't do it for me. Thanks for sharing your work though, I like some of your other mods more.
I'm not sure this alone warrants a separate release. If you need to set the bright night variants as default, you need to do this: https://imgur.com/a/Yos4wpe
https://imgur.com/a/NrrXN1m
Maybe it's just my PC that's having trouble running the game, but who knows, it might be a bug.
Added the brighter versions of the four night maps as an alternative (disabled by default).
You can enable them in the XComMaps.ini file.
Please keep in mind the brighter map variants require the DLC packs as well.