Surviving Mars

Surviving Mars

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Roaming Animals
   
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2024 年 9 月 5 日 下午 3:31
1 月 3 日 上午 7:01
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Roaming Animals

在 ChoGGi 的 2 个合集中
ChoGGi's Mods: QoL
176 件物品
ChoGGi's Mods: Misc
96 件物品
描述
Spawns animals after 100 "promoted" trees (fully grown trees).
By default spawns all animals, see mod options to pick which to spawn.


Mod Options:
Enable Mod: This will only stop new ones from spawning.
Max Spawn: Max amount to spawn (default 50).
Random Graze Time: How long to Graze for (seconds).
Random Idle Time: How long to Idle for (seconds).
7 条留言
ChoGGi  [作者] 2024 年 12 月 25 日 上午 10:54 
I think it could be doable?
Haggart 2024 年 12 月 25 日 上午 6:53 
Maybe have different animals focused on different vegetation areas? If that is possible?
Deer = forest, Horses = grasslands, turkey/chicken = bushes, ducks = near water?
ChoGGi  [作者] 2024 年 10 月 14 日 下午 3:23 
v0.3
Added all animals (all enabled by default).
Animals get a random human name.
XanArc 2024 年 9 月 13 日 下午 9:04 
I will try it out
ChoGGi  [作者] 2024 年 9 月 13 日 下午 6:37 
v0.2
Added mod options to pick animals.
Made sure it can't go over the max amount.
ChoGGi  [作者] 2024 年 9 月 13 日 下午 6:04 
Fully grown trees I think.
I figured it was a way to have a decent forest before animals start spawning in.
XanArc 2024 年 9 月 12 日 下午 11:09 
I always felt the terraforming feature of green planet was lacking in fauna (flora alone doesn't make up a self sustaining ecosystem after all). What does 'promoted' mean for trees?