Age of Empires II (2013)

Age of Empires II (2013)

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*Old* Custom AI - ResonanceBot4g ST and EX
   
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Old Workshop: AI
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1.375 MB
2014 年 10 月 26 日 下午 6:12
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*Old* Custom AI - ResonanceBot4g ST and EX

描述
ResonanceBot 4g Description:
===================================
Click 'Subscribe' to download a very challenging and advanced Custom AI for Age of Empires II: HD Edition. This mod supports both the vanilla HD Edition and "The Forgotten Expansion." This AI can play all civilizations and on most random maps with standard settings. Every difficulty level has been meticulously balanced to ensure that players of all skill levels have a great experience. Playing against ResonanceBot 4g is a great way to learn and practice Age of Empires II against a very intelligent opponent. With numerous customization options and a ton of randomized strategies, ResonanceBot 4g is designed to provide a refreshing and enjoyable match every time.

Download Changelog for Version 4g:
https://mega.co.nz/#!atRi3A5T!iOwuG5smMFsXrntH8l8sRThkbtcjMxkGkCzo-5CzZyQ

Download Setup Instructions and FAQ:
https://mega.co.nz/#!O4IwALYY!_NXZGD7sKioBT113IYLyHdYZKgvPeS06cfDkFwyQusw

Major Changes from the previous version:
===================================
-Better scales the difficulty to match the average skill level of the enemy team.
-Now advances through the ages more efficiently.
-There is now only one version of ResonanceBot ST which works on both the regular HD Edition and The Forgotten expansion pack to the game.
-Now builds Wonders more reliably on Standard victory.
-Tons of other bug fixes and new features! Download the full Changelog for more information.

More Information on ResonanceBot 4g:
===================================
This AI (ResonanceBot4g - ST) was designed by me, Resonance22, to provide the most fun experience possible. In order to achieve this, the AI is packed full of personality, customization, and flexibility. It trains units to counter the enemy and has a wide variety of randomized strategies to choose from. When the AI is defeated it will typically ask its opponents for permission to Resign. The AI automatically adjusts the difficulty to meet the average skill level of the enemies. This ensures that my AI always produces a good game. My AI also offers helpful advice and serves as great practice for players looking to improve. If you're looking for something fun to play with your friends, my AI should be perfect for that. For once you do not need to be concerned with balancing the teams, since the AI does that for you.

When playing against my AI, make sure to set the Starting Age to the Dark Age and the Population to at least 150 (preferably 200 or above)!

Other Information:
===================================
This mod also contains the classic 6v2 version of my Custom AI, which is known as ResonanceBot EX. You may remember that AI from various YouTube videos from my channel. ResonanceBot EX comes packaged in some Scenario files and you can play against that AI by selecting the appropriate scenario file and filling *all* player slots with either human or computer players. I didn't add many new features to ResonanceBot EX from Version 4f, except for a few minor bug fixes and optimization tweaks.

Future Updates:
===================================
Over time I plan to expand upon my AI and add more features.
You can occasionally find me hosting lobbies with my AI and joining other lobbies with my AI.
I most frequently play on 'The Forgotten' expansion to Age of Empires II: HD Edition.
You may also find me live streaming gameplay of my AI here: http://www.twitch.tv/resonance22
I may also upload gameplay of my AI here: http://www.youtube.com/Resonance22Channel

Other Awesome AIs:
===================================
BruteForce: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=330757689
LogBot: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=263367053
51 条留言
微光火箭甜心 2023 年 6 月 3 日 下午 11:00 
如果AI没有建造奇观就好了。创造奇迹太烦人了。附近国家在和我战斗,最远国家建造奇观太烦人了o(╥﹏╥)o
metius091 2019 年 6 月 11 日 上午 6:39 
does not work AI why?
Johnj_es 2015 年 10 月 23 日 下午 2:22 
any new ai's updates yet for patch 4.3?
Ruinae Retroque Rursus 2015 年 8 月 8 日 下午 11:57 
Wait, you've said it's "old" but I see no link to the new version? :S
quedforb 2015 年 6 月 25 日 上午 6:13 
I subscribed but I can not find the download link.
DewiL_DragonTR 2015 年 5 月 3 日 下午 1:02 
I can not download the map
War Machine 2015 年 1 月 20 日 下午 5:59 
The monks the Resonancebot4g ai produce won't heal allied units that don't belong to it's own force for some reason. BruteForce's monks and the regular computer ai's monks do. It also seems slow to start in comparison to BruteForce's mass production. Still very much appreciate your work though!
bumis 2015 年 1 月 20 日 上午 3:10 
I'm a new map maker as of 2015 currently I have 3 active projects all started this year.


VIEW MY WORKDSHOP:
http://psteamcommunity.yuanyoumao.com/profiles/76561198110699788/myworkshopfiles/


Open World RPG 103 Beta
- My latest project, an RPG I have been working on, has a little bit of content but will be growing fast. Currently
only singleplayer but will eventually be both.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=374491969

Feudal Blood Domination 1v1 MP/SP v2.12:
- This map is in alpha stages, but is mostly final. A couple small bugs may need to be worked out.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=372798366

Feudal Blood MP/SP 4P 094 Beta
- Functional, works in multiplayer but needs a lot of details added. Singleplayer is likely buggy.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=374491969

LordNSR 2015 年 1 月 15 日 下午 6:39 
Yea thats it, if you play ( you have to start the skirmish) with the ResonanceBot4g - ST they will override the AI of the campaign, so lets say you play with 3 resonance ai on skirmish, they are player 2 5 and 7, if the campaign has those players in use ( my match from the screen below has 7 players including me) then the AI on those slots in the campaign will be overidden.

Sorry for my english.

By the way with just going into single player and getting the screen players to normal computer will fix the problem.
LordNSR 2015 年 1 月 15 日 下午 6:26 
Actually they are active, ill check if using normal computer on skirmish single player before going to campaign will stop AI from getting into campaign.

(Screenshot of enemies surrender on campaign)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=375691494