边缘世界 RimWorld

边缘世界 RimWorld

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[SK] ICC Humanoid Dryads
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Mod, 1.5, 1.6
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2.232 MB
2024 年 9 月 1 日 上午 11:31
7 月 2 日 上午 7:57
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[SK] ICC Humanoid Dryads

描述
This mod retextures the dryads from Ideology to appear more humanoid, but keep their themes

Wasn't quite happy with any of the existing ideology dryad retextures for my more rimworld-style playthrough. ICC's looked great, but weren't for vanilla dryads so I've tried adapting them.

Only Ideology is required, any support for other mods will only take affect if you have the mod installed.

Credit:
IcyCheeseCake's TasteOfVanilla-ish Dryad Retexture - All the great textures!
Me - Recolors, edits, and this mod itself.

=== Versions ===
09/01/2024: Released, including replacer for Psylinkers dryad
09/10/2024: Adjusted Gaumaker to go better with future additions, updated all dessicated to not have hair, layering adjustments
10/05/2024: Vanilla dryads awakened forms (Dryads Expanded) get retextures
10/22/2024: Gaubrickmaker + Awakened (Dryads Expanded) added
11/08/2024: Spitter + Awakened (Dryads Expanded) added, non-flower version of dryad hairs added as pawn options
03/17/2025: Last 2 Dryads Expanded added
03/18/2025: Stonedigger (Dryads Expanded) moonwalk fix
06/26/2025: Added 1.6 tag after testing it briefly
62 条留言
RondKrows 9 月 23 日 下午 2:05 
Ah, I never really use the riding functions so I didn't notice, understandable.
MercuryRiver  [作者] 9 月 23 日 上午 5:50 
I was debating supporting those, because they are rideable by default with riding animals mods and it looks beyond funky if they are humanoid (standing on their head)
I havent played in a bit but let me look into if theres a way to do an optional thing
RondKrows 9 月 21 日 下午 4:50 
Dryad companions for gaurenlinkin?
Bubbles 8 月 28 日 下午 12:52 
oh! ok. i misunderstood what this mod was. thank you.
MercuryRiver  [作者] 8 月 28 日 上午 11:01 
This is a texture replacer for dryads so they are less animal-like and more humanoid-looking. The only pawn-affecting thing in this mod is that their hairstyles (without the flowers) were also made into a standard hairstyle for use.
Bubbles 8 月 27 日 上午 9:03 
do these use the gene/genetics from (biotech?) or are they just baseliners?
MercuryRiver  [作者] 6 月 13 日 上午 6:22 
That should be completely compatible with this then. They will use these textures. I may test it when I have a chance just to confirm, but based on what you've said it should work fine. If you notice that it has issues for whatever reason, please let me know and I will look into it sooner
alf.lord51 6 月 13 日 上午 4:24 
Dryads & Gauranlen Trees Rework + Vanilla Ideology Expanded - Dryads: Compatibility - Greater Dryads has it's own dryad def however they all use awakened dryad texture
their defName are "DVE_GreaterDryad_"+type
they also have the merge feature
conditional patch which removes merge class from all dryad
MercuryRiver  [作者] 5 月 31 日 下午 12:41 
As much as I agree, I don't think I'd be able to do that, at least not anytime soon. I did add the hairstyles without the flowers as pawn hairdefs (would be more complicated for the flower ones because of the color), but that's about as far as I can go with my current skill, genes are still a bit beyond me

If I ever have the chance I'll give it a shot though, and if anyone else ever wants to make something like that I'd be happy to work with them on it
Whisper 5 月 30 日 下午 7:33 
It would be REALLY sick if we could get some of these "parts" as genes. For example, the bark skin, the dryad arm, the hair types, etc. The textures from this mod would make a really awesome xenogene/xenotype mod.