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I don't do any fancy changes in priority based on jobs, just doing tie breakers. I do know the game itself fudges the priorities on the fly depending on circumstance, like adding 1000 weight to force some action or completely doing something different in alarm situations (which I don't touch). This gave me many headaches.
@andargor Is there an auto/background prio for Radioman over Leader in some actions?!
Easy fix: Just gave the Leader a lower prio. It's just as fallback if my radiomen get injured or something.
Otherwise, test without your other mods, and if it still happens I would need an exact use case, i.e. task priorities, so I can see if I can reproduce.
So it seems this mod is what I have been waiting for.