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报告翻译问题









]
}
{
Name Graphics
Spec 2D
Description "It's on the screen!"
DevTime 2
CodeArt 0.5
Dependencies "2D Editor"
Submarkets [ 0; 0; 1 ]
Features
[
{
Name "Simple 2D graphics"
Description "Make the users see the things happening but with a background"
DevTime 1
Level 1
CodeArt 0.5
Submarkets [ 1; 2; 1 ]
}
{
Name "Moving graphics"
Description "They don't teleport anymore!"
DevTime 3
Level 2
CodeArt 0.5
Submarkets [ 0; 1; 2 ]
}
{
Name "3D"
Description "Simple 3D graphics"
Spec 3D
Dependencies "3D Editor"
DevTime 1
Level 2
CodeArt 0.5
Submarkets [ 0; 3; 2 ]
}
]
}
]
}
Name "Datamining"
Description "Record them for {Currency:10} per returned unit per day (for credit card credentials), at the risk of getting caught"
DevTime 3
Level 3
CodeArt 1
Submarkets [ 0 ]
Script_AfterSales
"
var totalRefunds = Product.GetVar('TotalRefunds', 0);
totalRefunds = totalRefunds + Refunds;
Product.PutVar('TotalRefunds', totalRefunds);
"
Script_EndOfDay
"
if (Product.GetVar('Datamining', true))
{
Console(Product.GetVar('TotalRefunds', 0));
if (Random() * Product.Userbase > 50000)
{
LaunchLawsuit('SpyingOnUsers', Product.Sum, 1);
Product.DevCompany.AddFans(-Product.Userbase, Product.Category);
Product.ChangeUserbase(Product.Userbase * 0.05);
Product.KillAwareness();
Product.PutVar('Datamining', false);
}
}
"
Name "Multiplayer"
Description "Use the amazing feature of cables to connect people at close distances"
DevTime 4
Level 2
CodeArt 1
Submarkets [ 4; 0; 0 ]
}
{
Name "Harder movement"
DevTime 2
Level 1
CodeArt 1
Submarkets [ 0; 0; 1 ]
}
{
Name "Obstacles"
Description "You gotta dodge em'"
DevTime 3
Level 2
CodeArt 1
Submarkets [ 0; 0; 2 ]
}
{
Name "Death"
Description "Last spawn point was 3 levels ago"
DevTime 1
Level 1
CodeArt 1
Submarkets [ 1; 0; 2 ]
}
[
{
Name Gameplay
Spec System
Description "What is a game without Gameplay?"
DevTime 1
CodeArt 1
Submarkets [ 1; 0; 0 ]
Features
[
{
Name "Simple Physics"
Description "Jumping in games is underrated"
DevTime 1
Level 1
CodeArt 1
Submarkets [ 1; 0; 0 ]
}
{
Name "Dialogue"
Description "It can talk!"
DevTime 1
Level 1
CodeArt 0.75
Submarkets [ 2; 1; 1 ]
}
{
Name "NPC's"
Description "Wait, is that another player? Nevermind, it's an NPC"
DevTime 2
Level 2
CodeArt 0.70
Submarkets [ 1; 1; 1 ]
}
{
Name "Simple Game"
Description "Simple game that can be ported to literally almost anything"
Random 0.3
Popularity 0.6
Retention 12
IdealPrice 30
OptimalDevTime 15
SubmarketNames [ "Gameplay"; "Graphics"; "Complexity" ]
Iterative 1
NameGenerator GameSimulation
OSSupport [ Computer; Phone; Console ]
InHouse False