DayZ
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ProHunter
   
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Type: Mod
Mod Type: Mechanics
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95.762 KB
2024 年 8 月 25 日 上午 11:42
2024 年 10 月 24 日 上午 11:50
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ProHunter

描述
Pro Hunter - Hunting Realism

This mod is an attempt to make hunting in DayZ more realistic. In vanilla DayZ if you hear a deer you're almost guaranteed a meal. With this mod you'll need to practice "still hunting" techniques to quietly track and kill your prey.

All animals have been modified but the primary focus of this mod is deer hunting. You'll need to quietly stalk your prey, moving slowly and methodically, in order to get into position and make the kill. Deer are now more aware of their surroundings with greatly expanded FOV and increased sensitivity to sight and sound.

Give the mod a try over at the Shady Oaks server. See Discord for details: https://discord.gg/FYSNCQ2kKd
16 条留言
Sparky 10 月 30 日 上午 10:06 
Thank you for this mod. I've added it to my Seed of Life: Namalsk [QoLSurvivalBalance ModPack] . Very helpful, thanks!

I did this proactively based other comments but happy to remove it from the pack if needed.
PapaOurs009 10 月 11 日 上午 7:54 
is there a configuration file for this? I don't see a folder for it in the server 'profiles' section...
PapaOurs009 10 月 10 日 下午 2:58 
Does this mod still work?
Vanvaster 9 月 15 日 上午 10:17 
is working?
delset  [作者] 6 月 3 日 上午 11:41 
@Ingal Yes, you may repack. Please give it a mention on your modpack page.
Ingal 4 月 30 日 上午 4:19 
Am I allowed to repack this mod?
Ingal 4 月 4 日 上午 11:15 
@delset, no problem. And many thanks for the mod. Been looking for something like this for a long time!
delset  [作者] 4 月 4 日 上午 10:30 
@Ingal, Thanks so much for testing! I just reviewed the code and it looks like Reindeer are set to use aiAgentTemplate="Herbivores_CervusElaphus" which is Red Deer. Happy hunting!
Ingal 4 月 4 日 上午 5:50 
@delset, I've tested the mod and it seems to work for all animals.
delset  [作者] 4 月 3 日 下午 6:23 
@Ingal, Good observation. I'm pretty sure the developers recycled the code from the other deer instead of adding RangiferTarandus. I was also confused when reworking the mod for Sakhal. I'll confirm to be sure. Thanks!