Halo: The Master Chief Collection

Halo: The Master Chief Collection

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aimp boardingaction ffa
   
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Engine: Halo1
Game Content: Multiplayer
文件大小
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102.767 MB
2024 年 8 月 24 日 上午 6:49
9 月 19 日 上午 5:57
3 项改动说明 ( 查看 )

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aimp boardingaction ffa

在 aflyingmouse 的 1 个合集中
HaloCE AI MultiPlayer
13 件物品
描述
This mod adds AI bots to Boarding Action to simulate a free-for-all multiplayer game. You can launch this map on any gametype, but slayer is recommended for the best experience.
9 条留言
PaToU 2024 年 8 月 29 日 上午 2:59 
Great job, is it anyway possible to make the pistol a 3 shot kill on bots (like in classic multiplayer), cause its 5 shots in this?
DunkODST 2024 年 8 月 27 日 下午 11:51 
now we're talking
aflyingmouse  [作者] 2024 年 8 月 25 日 下午 2:13 
Actually, they're set to spawn with other weapons randomly, but pistol spawns are the highest probability since that's what players would spawn with.
Harshsol 2024 年 8 月 25 日 上午 11:57 
Ah makes sense, at least now they can have more than pistol spawn
aflyingmouse  [作者] 2024 年 8 月 25 日 上午 11:50 
So apparently adjusting the weapons set can affect their weapons, but that seems to be the closest way you can adjust their starting weapons through the in-game settings. I initially thought the bot configurations were unchangeable since the bots are added using specific characters with specific weapons assigned to them, but this game has surprised me once again.
Harshsol 2024 年 8 月 25 日 上午 10:48 
Is there a technical reason why it works on bloodgultch but not this map?
aflyingmouse  [作者] 2024 年 8 月 25 日 上午 9:28 
The bot configuration is set in stone so to speak. So game settings won't affect them.
Harshsol 2024 年 8 月 24 日 下午 11:04 
There is a bug, changing player starting weapons doesn't effect the bots
Harshsol 2024 年 8 月 24 日 下午 10:08 
Thanks for making this