Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

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Expanded Family Trees - Radious compatibility submod
   
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标签: mod, campaign
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14.039 MB
2024 年 8 月 23 日 下午 3:21
2024 年 12 月 6 日 上午 5:01
17 项改动说明 ( 查看 )

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Expanded Family Trees - Radious compatibility submod

在 Amulet of Kings 的 2 个合集中
Bibliotheca Historica: Gods, Kings and Heroes
4 件物品
Bibliotheca Historica: Dioses, Reyes y Héroes
9 件物品
描述
This is a compatibility submod for Expanded Family Trees and Radious Total War Mod. You need to be subscribed to both original mods for it to work. This mod needs to be placed on top of the original mods in the Total War launcher.

In case you do not want to use the Radious mod, this may also work as a 12-building slot submob for Expanded Family Trees.

Bibliotheca Historica
This mod is part of the Bibliotheca Historica: Gods, Kings and Heroes collection.
76 条留言
Amulet of Kings  [作者] 9 月 6 日 下午 1:12 
Sad to hear that, haven't heard about this bug before. Just in case, check the recommended mod load order in Expanded Family Trees's description.
Gretschory 9 月 6 日 上午 8:39 
I get the crash on ithacas turn. It is definitely these mods. I will restart my campaign without them.
Desomega 8 月 1 日 上午 11:24 
Hello, I'm getting a crash consistently in every campaign on Ugarit's end turn. I imagine the issue is with either the family trees mod, or its compatch with radious.

Only mods are Radious part 1 and 2, radious community bug fix patch, family tree mod, and family tree mod-radious compatch. Game just hangs when it gets to Ugarit in the end turn order, always between the 28-40 turn range.
Vladdy Daddy 5 月 18 日 上午 7:42 
Aha, good to know. Thanks for taking the time to answer me in such short notice. Have a nice week!
Amulet of Kings  [作者] 5 月 18 日 上午 7:05 
Glad that it works! Regarding the divinity avatar skin, it's a bug without a known fix. Other users haven't reported any issues besides the doubling of the faction leader, but I can't promise anything.

Regarding the immortality for faction leaders, Expanded Family Trees is a historically focused mod, so I have designed it with the mortal faction leaders option in mind. I don't know if the immortality option will cause any issues. If you create a new game for a faction that contains dead ancestors (for example, Mycenae or Troy), and the family tree looks the same regardless of the immortality option, I'd say that toggling it on should be fine.
Vladdy Daddy 5 月 18 日 上午 5:51 
Oh, sorry I've bothered you. I works now, after I reinstalled the mod. The mod launcher put them in different order. The Ramses skin issue remains though.

Do you suggest toggling on immortality for all faction leaders in the campaign customization? Or should I leave it to off?
Vladdy Daddy 5 月 18 日 上午 5:22 
Yes, I have them in this order:

-Expanded Family Trees - Radious compatibility mod
-Expanded Family Trees
-Radious Community Bug fix
-Radious part 1
-Radious part 2

Also, I noticed that when I chose to start a campaign as Ramses, if I choose the divinity avatar skin for him, in the family tree tab, Ramses (w/ skin)) replaces Sekhanite, while the standard skin Ramses becomes the son of himself :))
If I choose the standard skin for Ramses, it works as intended, and Sekhanite appears as the father of Ramses.
Amulet of Kings  [作者] 5 月 18 日 上午 2:54 
Hi, it's working fine on my side. Are you loading the compatibility submod on top of the Expanded Family Trees and Radious mods?
Vladdy Daddy 5 月 17 日 下午 9:12 
Great mod, but I noticed I can't have 12-slots province capitals in Radious anymore. Must be a compatibility issue.
Amulet of Kings  [作者] 2024 年 12 月 6 日 上午 5:03 
Thanks, I have updated the mod with a minor compatibility fix. It should be save-game compatible.