Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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SeriousAmaro's Tweaks
   
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Content: Weapons, Enemies
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2024 年 8 月 21 日 上午 7:19
2024 年 8 月 21 日 上午 7:41
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SeriousAmaro's Tweaks

描述
Version 1.0 (check the changelog for post release patches)

My personal compilation of many of my mods with some extras.
  • SS4 key binding and 10% ammo on weapon pick up
  • Shotguns: no reload and circular spread
  • Coach guns: +6.25% rate of fire
  • Rocket Launchers: +20% projectile velocity
  • Lasers: +50 per pickup, 500 ammo cap
  • Snipers: +3 per pickup, 30 cap, 300 scoped damage, 150 (inaccurate) from the hip*
  • Cannons: same HD/SS4 stats (auto-fire, pierce through Major Biomechanoids)
  • [BEF] Minigun: same SS4 stats (10 damage, 2x rate of fire, +200 per pickup, 1000 cap)
  • [BFE] Devastator: same SS4 damage (160)

  • Adult Arachnoids: 3 sniper bullets to kill
  • Reptiloids: 2 sniper bullets to kill
  • [HD] Demons: 3 sniper bullets to kill
  • [BFE] Scrapjack: 2 sniper bullets to leave him at 10 HP

  • Major Biomechanoids: 730 HP, can be pierced by Cannons
  • [BFE] Hatchling Antaresian Spiders: 5 HP
  • [BFE] Technopolyps: cannot be pierced

*They have a slower rate of fire more akin for a bolt-action sniper. These changes are meant to be used in combination with the Reanimation Mod packs from Bazar which naturally limits the rate of fire. Prime sniper targets have less resistance to compensate for the slower rate of fire.



Conflicts with my other mods
  • Any that doesn't have (SS4 binding) in the title
7 条留言
Helios 8 月 31 日 上午 7:08 
Yes, just the rocket speed, thank you.
Edit: I just reread your comment noticing you said BFE rocket velocity, I meant for HD TFE and TSE
SeriousAmaro  [作者] 8 月 31 日 上午 1:18 
There might be one or more mods that do that I think but sure, I'll make a quickie for you - so just BFE rockets velocity increased by 20%, correct?
Helios 8 月 30 日 上午 8:39 
Could you please make a seperate mod for faster rockets only, that's the tweak I want the most
SeriousAmaro  [作者] 2 月 8 日 上午 12:09 
I understand muscle memory is an issue when Croteam constantly change the ordering of weapons.. mine is the SS4 keybind which was odd at first but, like everything else, you eventually adapt. The reality is that it's quite absurd like Croteam never added keybinds in the first place in any of their game revolving weapons slots
TOASTY MANE 2 月 7 日 下午 12:22 
so how to change double barrel to being priority choice over single shot when have it im just so mentally used to it that way but i love everything else about this mod
F_DAML 2 月 6 日 上午 10:13 
Great tweaks, thanks for mod
Fiendzy 2024 年 8 月 29 日 下午 3:25 
I never understood why classic sam is like that, (Sniper) having reduced damage when firing from the hip.

id rather have a slight inaccuracy at the hip or idk; but why have spread at all at that point where majority of the weapons have near perfect accuracy anyways right?