Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

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New Locations
   
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标签: Mods
文件大小
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更新日期
117.022 MB
2024 年 8 月 15 日 上午 1:00
10 月 15 日 下午 12:18
13 项改动说明 ( 查看 )

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New Locations

描述
(Updated for 0.30.0)
Adds several new sector types, nebulas, background planets, and sysgen spawnables that make exploration more interesting. This mod also revamps galaxy generation and adds several new galaxy generation settings to choose from.

Current features include:

Increased sector size from 512 to 640.
Codex pages.
5 Galaxy sizes ranging from 28 to 850 sectors.
5 Galaxy stellar generation settings.
9 New nebulae.
57 New sector types. (Most of these are just variants of each other. There are 12 unique types)
8 New background planets.
4 New star types.
2 New statuses. (Frost and Corrosion)
A few sysgen spawnables.

Important notice:
This mod will be incompatible with any mod that changes the sysgen or galaxy settings.
This mod has been tested and seems to work correctly in isolation. If you use other mods with this and encounter any errors then please let me know exactly what happened.
47 条留言
CloudBirb 10 月 5 日 下午 12:34 
o7 thanks for the response, ill hop on right away to test it out! ill also try hitting you up on the discord :>
Ålgerben  [作者] 10 月 5 日 上午 2:06 
@CloudBirb Turns out that I made a couple of mistakes in my frost code, I will post a hotfix here shortly.
Ålgerben  [作者] 10 月 4 日 下午 11:07 
@CloudBirb I am indeed on the cosmoteer discord server. My hours are really messed up currently, so if you ping me and I don't respond immediately, then wait a few hours and try again. In the meantime, I will investigate whatever is wrong with frost.
CloudBirb 10 月 4 日 下午 1:30 
frost just seems broken honestly
CloudBirb 10 月 4 日 下午 1:29 
as for routing heat pipes through the ship, an overclocked thruster that is being engaged *still* wont defrost and takes damage until it blows up, even if the radiators are turned off
CloudBirb 10 月 4 日 下午 12:44 
if you're in the cosmoteer discord, maybe we can chat there and try to figure this out?
CloudBirb 10 月 4 日 下午 12:43 
weird thing is its affecting bubble shields from the rebalance mod, the modules themselves and parts around them
Ålgerben  [作者] 10 月 4 日 上午 4:29 
@CloudBirb The thawing nebulas don't directly stop frost damage. They remove frost from your ship slowly over time. The modules don't *need* heat, but heat can help neutralize the frost faster. Frost will also be passively removed by any modules in the heat management category, meaning you can just route some heat pipes around the exposed modules and it should stop frost from accumulating enough to cause damage.
CloudBirb 10 月 4 日 上午 12:09 
still dont quite get it, none of the thawing nebulas stopped the damage. its only when the affected module(s) blow up, is there something im missing, does it *need* heat applied?
CloudBirb 10 月 2 日 下午 9:38 
nevermind, im checking the codex frost mechanics now