边缘世界 RimWorld

边缘世界 RimWorld

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Forgelings Race (Continued)
   
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Mod, 1.5, 1.6
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3.971 MB
2024 年 8 月 11 日 下午 6:05
11 月 16 日 下午 1:46
3 项改动说明 ( 查看 )

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Forgelings Race (Continued)

在 Zaljerem 的 2 个合集中
Zal's Continued Mods
570 件物品
Race Mods
63 件物品
描述
Original mod by Ogam, Taranchuck, Venomancer777
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2615824324

Continued by Mlie until 1.5
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2903634042
https://github.com/emipa606/ForgelingsRace

--

Original mod notes (1.3):

Forgelings
"Long ago, a tribe of industrial zealots dabbled in an experimental technology that fused man and machine, giving rise to the Forgelings. A blend of steel and flesh, Forgelings consume chemfuel and wood to fuel a burning furnace within their chests. Pummeling metals into shape with their hammer-like fists, heating it with their burning forges, Forgelings make for excellent smiths."

Race Features

Forgelings live to smith metals, and can do so on their own unique spots. Their stomachs a literal furnace, they burn wood and other fuels to power themselves, just watch out! They literally bleed fire. With fists of steel, they can pummel enemies to much in a pinch. They also tend to be more crafty or artistic by default.

-40% base sharp, blunt, and heat armor
-Don't mind extreme heat (Max temp 3000) but still get hypothermia like normal.
-Longer life expectancy (120 vs 80)
-Longer gestation (45 days vs 30)
-Can eat wood, and consider it to be a lavish meal
-Punch about as hard as a regular mace (16.2 vs 15.7) without any quality or material modifiers.
-Drop less leather, presumably due to the gigantic gaping hole in their chests (50 vs 75)
-Forge daggers are a gladius with much higher damage (16 cut + 10 flame vs 16 cut).
-Crucible armor is cooler looking but more expensive plate armor (80 metal + 2 components vs 170 metal). Statwise, it's identical.
-Helmet is cooler looking but more expensive than a simple helmet (40 metal + 1 component vs 40 metal) for identical stats.


Plate
Used mostly to regulate their internal heat, Forgelings created this unique armor to compliment their bizarre physiology.
Helmet
Adorned with smokestacks, this helm makes for a formidable and intimidating armor piece for Forgelings
Dagger
A blazing heat builds within a micro-forge in this dagger, channeled from the Forgeling itself. The slightest cut can painfully sear flesh.
Forgeling Spot
Forgelings can forge metals practically anywhere, their fists the hammer, their thighs the anvil. If you need a forge and smelter on the go, bring a Forgeling. Just mind the heat.

Highly recommend not to use Ideology which changes diet such as being a cannibal, they refuse to eat that food unless forced.


Credits
Commissioned by Venomancer777
Code: C# - Taranchuk
Art: Ogam
28 条留言
Zaljerem  [作者] 11 月 16 日 下午 1:47 
Thanks again for the report, just pushed an update.
sewnutty 11 月 16 日 下午 12:21 
Ty for being responsive. :steamhappy:
Zaljerem  [作者] 11 月 16 日 上午 11:33 
Thanks, that log helps, will fix.
sewnutty 11 月 16 日 上午 10:40 
I am definitely using alpha bees. XD
sewnutty 11 月 16 日 上午 10:38 
[0x00000] in <46372f5dadbf4af8939e608076251180>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
RimWorld.InspectPaneFiller:DrawInspectStringFor (Verse.ISelectable,UnityEngine.Rect)
RimWorld.InspectPaneFiller:DoPaneContentsFor (Verse.ISelectable,UnityEngine.Rect)
RimWorld.MainTabWindow_Inspect:DoPaneContents (UnityEngine.Rect)
RimWorld.InspectPaneUtility:InspectPaneOnGUI (UnityEngine.Rect,RimWorld.IInspectPane)
RimWorld.MainTabWindow_Inspect:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
sewnutty 11 月 16 日 上午 10:38 
GetInspectString exception on Forge_ForgelingSpot50163:
System.InvalidCastException: Specified cast is not valid.
[Ref 1F466D71]
at RimWorld.CompReportWorkSpeed.CompInspectStringExtra () [0x000e6] in <46372f5dadbf4af8939e608076251180>:0
at Verse.ThingWithComps.InspectStringPartsFromComps () [0x00023] in <46372f5dadbf4af8939e608076251180>:0
at Verse.ThingWithComps.GetInspectString () [0x00013] in <46372f5dadbf4af8939e608076251180>:0
at RimWorld.InspectPaneFiller.DrawInspectStringFor (Verse.ISelectable sel, UnityEngine.Rect rect)
Zaljerem  [作者] 11 月 16 日 上午 6:20 
Can you provide the error the spot shows? As far as the "Wololo", are you running Alpha Bees? I believe it was throwing that error, you may want to unsub/resub to it.
sewnutty 11 月 15 日 下午 11:42 
I seem to have a problem, "File Not found/Dictionary unable to find 'Wolololol' in search database" and the Forgeling spot is now having some wierd debug nonsense in its description.

At the end of the day the mod seems to function normally, but those error messages are annoying.

Also ty for keeping this mod alive with your necromancy alongside thogs metallurgy, coinage, and valkyrie mechs. It has made for easy consistency when writing stories over this game.
London WNKR 8 月 3 日 下午 8:37 
Would love this to be a xenotype