Euro Truck Simulator 2

Euro Truck Simulator 2

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Smaen's Cargo System Rework
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Type: Cargoes
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255.280 KB
2024 年 8 月 10 日 下午 12:47
11 月 29 日 下午 10:13
6 项改动说明 ( 查看 )

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Smaen's Cargo System Rework

描述
Smaen's Cargo System Rework

The goal of this mod was to expand on cargo selection, and ensure a more realistic offering of cargo types.
By default, the game does not allow reefer trailers to haul general dry cargo, and sideboard flatbed trailers are unable to transport standard flatbed cargo. This mod changes that, as well as other things to provide players with more cargo types for their chosen trailer.
With this mod, many trailers are given many more cargo options that are normally locked to only specific trailers or body types, despite being suitable for more trailers.
  • Gives reefer and insulated trailers the ability to haul dryvan cargo
  • Allows dryvan and reefer trailers to haul ADR (hazardous) cargoes otherwise reserved for curtainsider trailers*
  • Allows curtainsiders and sideboard flatbeds to haul most flatbed cargo types, as well as new sidedoor trailers**
  • Lets lowbed trailers transport selected flatbed cargo types, and flatbed trailers transport selected lowbed cargo types
  • Adds new body types for sidedoor box trailers, walking/moving floor trailers and curtainsider reefer**
  • Cargo support for ATS body types dropdeck flatbed, chipvan, and hopper trailers**
  • Fixes how some heavy machines and other cargoes are loaded on lowbed trailers, such as properly oriented excavators and other heavy machinery***
  • Disables unnecessary width extensions on lowbed and lowloader trailers on cargoes that should not have them
Notes:
Most of these changes also apply to modded trailers, as long as they use a vanilla body type (like 'reefer', 'dryvan', 'lowbed', 'curtainside' etc.)
This mod can be used in Convoy as an optional mod. It is possible to haul cargoes in multiplayer, and the cargo will be visible to other players without the mod. Changes to how cargo is loaded on the lowbed trailers will not be synced with players who do not have the mod though.
World of Trucks (External Market) jobs are generated by SCS servers and will only offer default cargo selections, even with this mod active.
This mod does not add any new types of cargo, it simply makes existing cargo available for more appropriate trailer types.

*ADR signs only supported on certain vanilla and DLC trailers.
**New body types require trailers specifically designed for this mod. Extra addon required. Not all new body types are actively used but are made available for mod creators.
***Lowbed cargo orientation change only for SCS trailers and DLC trailers, and modded trailers using bodies from these. Not all cargo has been adjusted due to game limitations.

Known issues:
  • Excavators have some minor clipping with chains and/or ramps on some lowbed trailers. Unable to fix this without changing models.
  • Some cargoes have weird stretching or placement of straps. This is an SCS issue I cannot fix, without simply disabling the cargo for those trailers.
  • Some cargoes are still loaded oddly, like too far back on some trailers. This is sadly also not fixable for all cargoes.

This mod was previously known as 'Make Reefers Great Again!'

Forum link: https://forum.scssoft.com/viewtopic.php?p=2067660
68 条留言
DOKTA 11 月 28 日 下午 2:32 
It would be amazing if it were possible to pull a load with multiple trucks. For example, the Mercedes Big Stars, I think the MP2 and 3 from Dotek, have a register coupling for connecting to a heavy-duty coupling.

All that's missing is the connecting rod and a second person.

That would be my dream;

then the game would have achieved everything for me. But the 80-ton locomotive isn't so easy even with all the aids turned off.

and thx for your mod.

a good mod that saves a lot of driving. SCS should implement it.
If I were you, I'd ask SiSL if they could help you with the shifted or missing loads.
They've always done that so far.
It enriches the game immensely and makes working with the low loader or reefer much more interesting. Thanks again.
Smaen  [作者] 11 月 28 日 上午 10:32 
@DOKTA
Glad you got it working again.
Having extra trucks for a special transport haul like that can be done, in a way.
Since SCS added the electric trailers in the game, there is support for powered axles on trailers. Setting the extra trucks up as trailers, with their own engine (diesel is supported), and powered axles can be done.
It won't be exactly like real life, and it would be a pretty big task. This is beyong my skill level though.
DOKTA 11 月 28 日 上午 10:11 
Hi and thanks for the answer.

i have lokated my mistake it was the Liftaxle mod for scs trailer.

my mistake now its perfekt

thx for your work.

i have a question is it possible that someone make a mod for roadtrains with pull and push trucks or is the game for that not ready?

https://www.thetruthaboutcars.com/2010/01/giant-loads-vintage-road-trains-and-push-pull-trucks/

like this 4 trucks 1 load???

sorry my eng isnt good
Smaen  [作者] 11 月 28 日 上午 9:44 
@DOKTA: My mod does not affect that, so your issue is elsewhere. Glad you're enjoying the mod though!

@jacoporossi0912: In multiplayer, or if you remove the mod after loading the cargo, your cargo will remain visible. But the fixes to excavator loading direction will of course not take place anymore. Flatbed cargo on lowbed etc will work.
DOKTA 11 月 28 日 上午 1:21 
hi smean, i have no parklines on the finallokation.

use your mod sinse 1.56. 1 month ago but now on 1.57 are no lines for the parking area.

wrong place in the mod manager, i dont know.

great mod top ten mod for me

nice work

greetings from berlin
jacoporossi0912 11 月 27 日 下午 1:34 
sorry i have a question, but if i use this mod after loading, will other people on TMP be able to see them on the floor, lowbed or on antoher floor?
edi799 11 月 27 日 上午 11:36 
does it work with ekeri trailers?
Smaen  [作者] 11 月 27 日 上午 10:32 
Can also confirm the mod works with the newly released Forest Machinery DLC as well!
Rytor1776 11 月 21 日 下午 5:03 
@bandrea27, It already works fine on 1.57.
Smaen  [作者] 11 月 21 日 下午 5:01 
@bandrea27: I suggest making a trip to Specsavers, might do you some good.
The mod is already updated.