Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Zensho
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5.792 GB
2024 年 8 月 7 日 下午 9:46
2024 年 8 月 17 日 上午 9:11
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Zensho

描述


At this abandoned Japanese Outpost, it seems like this is one of the locations where Japan and Germany were planning on how to win World War 2 by using the undead. However, it looks like things didn't go as planned. Fight your way threw Hundreds of Undead Imperial Soldiers and try your best to escape....




- Ultimus Crew
- World War 2 & Vanguard Weapons
- 50K Buyable Ending (That supports KillJoys Pegasus Mod)
- BO2 HUD
- 2 Easter Egg Songs (Both From World At War)
- World At War Chacacter Quotes
- BO4 Announcer
- BO4 & CW Max Ammo
- Hidden World At War PPSH Wallbuy (because why not;)
- Shi No Numa Telephone Music EE
- No Perk Limit




KillJoy - Being a legend as always <3
DKnight 115, DannyCrew and Cured - Play testing
MikeyRay - MW19 Textures and Orange Zombies Eyes
TheSkyeLord - World War 2 & Vanguard Weapons
Remarkable Zeal - Vanguard Wunderwaffe & for some help <3
WeeWoo - Some Help
Smurphy - World At War PPSH
DERP & REX - Rampage Inducer
Deadshot.mp4 - Skyboxes
KingSlayer Kyle - Ultimis Crew and BO2 HUD
Logical - Tutorials and Charred Zombie Model
Ronan_M - Classic power up shaders
BETIROVAL - Classic Mystery Box FX
Pergogo and HitmanVere - Announcer
Madgaz & SG4Y - Zombie Models
ColdShrimp2 - WW2 Flags
Killer Potato - WW2 Stielhand Grenades
Mike Pence Shi No Numa Telephone Music EE
ProRevenge - Raygun MK2 and Ray gun MK1 Rework
ConvictioNDR - Disable Zombie Collision Script, and Bo4 styled max ammo
Program115 and Uptownpapi25 - Tutorials
ZeRoY - WW2 Assets & M2 Flamethrower
Wafflez - Zombies Chronicles Zombie Sounds
Vertasea - Buyable Ending and Typewriter Text
HB21 - Traps
Treyarch - For Creating World At War <3
Madgaz - Model Packs
Verk0 - Radiant Settings

If I have forgotten anyone please let me know. Thanks <3
98 条留言
WECoyote99 9 月 11 日 下午 9:51 
Oh don’t worry about it it’s fine, I just happen to have that sound raw from PS3 Shi no numa and the unused dog death vocals
LEAFSPWN88  [作者] 9 月 11 日 上午 7:11 
@WECoyote99 sorry for late reply I got it from a yt channel COD Zombies Archive because they posted a bunch of sounds and such so I got it from there. But I can add ya to the credits because I didn’t know you posted one on the discord (I just didn’t check heheheh)
WECoyote99 9 月 8 日 上午 10:43 
Who supplied the WAW dog round start sfx? Was that me or someone else as I know I put that in the BO3 mod tools discord.
Cashman108 4 月 1 日 下午 9:49 
Great map with awesome atmosphere. Some small bugs, but this is still easily one of my favorite custom maps. Idk what all the salty comments are about tbh
Yaba Nub Num 2 月 7 日 上午 2:05 
Why have both windows and ground spawners / zombie risers? Just have one or the other.
Bonerparte Le Stinkey 1 月 6 日 下午 2:35 
VV why the dude below me so sassy
Chaai 1 月 4 日 上午 1:09 
Listing "no perk limit" on a map with five total perks is laughable.

I understand that having a small and simple map that looks nice is something that appeals to a lot of people but there's hundreds of straight line/one room maps that all feel exactly the same that you could go and play instead.

For a map with almost 30 people credited, it has almost no unique content to speak of so it just feels like very little original work has been put into it at the end of the day. Not to discredit the author or anyone who put work into any parts of the map, it just doesn't give me any reason to view it as anything other than "I found a bunch of assets and put them together in a way I liked :)"

Again, nothing wrong with any of that. The workshop is a place for anyone to create and post anything they want. However I see FAR too many comments praising this map compared to other maps with extensive work put into making the experience one of a kind.
UNI 1 月 3 日 下午 11:39 
Extended jug corner literally one of the least inspired maps i have ever seen. GARBAGE!
Scrimby 2024 年 11 月 29 日 上午 9:02 
Nevermind! Quick fix is just to re-bind every key in settings. User error!!
Scrimby 2024 年 11 月 29 日 上午 8:56 
Bug where I'm not able to move player character upon loading in. A lot of player model arm texture issues as well. Would love to play the map when these are fixed. Much love! <3