饥荒联机版

饥荒联机版

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448.586 KB
2024 年 8 月 6 日 上午 11:20
2024 年 8 月 17 日 下午 8:24
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Item Meta

描述
Item Meta
Displays extra metadata in item tooltips.

Source code: https://github.com/gimme/item-meta

Features
  • Basic Metadata: Hover an item to show basic details such as nutritional values and combat stats.
  • More Metadata: Hold Ctrl to show more metadata such as spoilage time, durability and fuel values.
  • If Cooked: Hold Alt to show what the values will be if the item is cooked.
  • User-Friendly Interface: Familiar icons are used in front of the numbers, which blends in with the UI and makes the information easy to parse.
  • Fair Info: All values are static and do not provide any unfair information based on the game state.

Compatibility
Should work seamlessly with most other mods. However, conflicts may arise with mods that also alter fonts or tooltip displays.
热门讨论 查看全部(1)
2
2024 年 8 月 23 日 上午 1:24
Tips, improvements and what not
Aly
28 条留言
9 7 月 28 日 上午 10:50 
Could you make it so Wortox's Knabsack's damage is accurately displayed as he increases in souls and items please?
Gimmeh  [作者] 5 月 25 日 上午 6:55 
If you want me to fix an issue, please let me know how to reproduce it
Patzzzz 5 月 14 日 下午 2:08 
This mod breaks the game for some new mods,like sea fishing mod.... pls update, thanks!
审核未通过,请重新提 2024 年 11 月 16 日 上午 5:57 
项元
在项目工具提示中显示额外的元数据。

源代码: https://github.com/gimme/item-meta

特征
基本元数据:将鼠标悬停在项目上可显示基本详细信息,例如营养价值和战斗统计数据。
更多元数据:按住 Ctrl 可显示更多元数据,例如变质时间、耐用性和燃料值。
If Cooked(如果已煮熟):按住 Alt 键可显示项目已煮熟时的值。
用户友好的界面: 数字前面使用熟悉的图标,与 UI 融为一体,使信息易于解析。
Fair Info:所有值都是静态的,不会根据游戏状态提供任何不公平的信息。

兼容性
应该与大多数其他 Mod 无缝协作。但是,与同时更改字体或工具提示显示的 Mod 可能会发生冲突。
Sælla Sa Tiri Vi 2024 年 11 月 2 日 下午 6:35 
It doesn't break the theme of the game. I love it!
李皓奇 2024 年 8 月 17 日 下午 8:46 
:steammocking:
Gimmeh  [作者] 2024 年 8 月 17 日 下午 8:28 
That's obviously a feature, because who doesn't love hearing that cry! ... Kidding of course, but that got a laugh out of me. Anyway, it's fixed now.
李皓奇 2024 年 8 月 16 日 下午 8:21 
Bug found: Mandrake (dead, item) in chest, hovering at first time after game start, would trigger a death sound event played.
Varrgas 2.0 2024 年 8 月 15 日 上午 2:38 
Not yet, but in a close future (can't say when), I will start a new game with some of this big Mods, you can be sure that I will report any issue and give some feedback :cozybethesda:

I will try to not forget to come back and say hi if it's working, it's easy to forget to send some feedback when everything is fine :monstertraininterested:
Gimmeh  [作者] 2024 年 8 月 15 日 上午 2:25 
Hey, I appreciate the kind words. Yeah, the vanilla experience is definitely what I'm trying to nurture here. Some people want to be Neo and that's completely fine, but I guess that's not for most people.

Short answer to your question: I don't know.

Slightly longer answer: It's possible. The mod is coded in such a way that it should play nicely with changes from most other mods, but it's difficult to know for sure. Someone will have to try it out and report back. I'm happy to investigate any issues that can be replicated.