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解决了,但这个问题实际上不影响功能,只会因为mod列表不同触发重载,因为这个mod不需要在服务器上启用,客户端主菜单的mod配置里启用就行。
同步了官方渲染的修改。
如果你的问题是指这个应该是解决了,如果不是最好能给我更明确的描述。
Thank you so much for your answer! I'll try this right away. Thanks!
In the path of this mod similar to 42.0\media\shaders is a file called basicEffect.frag.
Open it with notepad and you'll see a section with the following code
const float lc = 0.2; // 灯光
const float ac = 1.6; //环境光
const float sc = 1.4; //饱和度
These are the rendering parameters I set aside, the first determines the light brightness factor, the second implies the ambient light brightness factor, and the third implies the saturation factor.
You need to change the third one, which will look like this.
const float lc = 0.2; // 灯光
const float ac = 1.6; //环境光
const float sc = 1.0; //饱和度
Making any changes to these won't affect game saves, so you can try it yourself without any risk.Remember to back up the files you are going to modify just in case.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3422081809
From what I remember I think it was this mod that had a backpack that could mount a weapon, the backpack model was hidden by me. There are a lot of similar mods I'm not sure.