Left 4 Dead 2

Left 4 Dead 2

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CS2 - MP5 SD Reanim (MP5) - Compressed Edition
   
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Game Content: Weapons, Models
Weapons: SMG
文件大小
发表于
7.275 MB
2024 年 8 月 1 日 上午 5:44
1 项改动说明 ( 查看 )

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CS2 - MP5 SD Reanim (MP5) - Compressed Edition

在 Dokun 的 1 个合集中
Dokun's Library of Compressed Weapons & Models
278 件物品
描述
Done by Request. Compressed Weapon for 苦黄瓜's CS2 MP5-SD Reanimation (CSS MP5):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3175933086

Credits:
  • Dokun - Compressing
  • ihcorochris - HUD Icon, Model, and Texture
  • mav - Run & Idle Animation
  • Valve - Sound, Model, and Texture
  • 苦黄瓜 - Animation, Compile, and Original Weapon

If you like using this compressed mod, giving me a support in the form of simple like, or even an award, would be greatly, very much appreciated. Your compliments, yes you! are what makes me inspired to make more mod like this. Just so you know, there's absolutely no pressure to do so; it's completely optional!

引用自 Táiga Rivers
High-res textures are usually fine. What really helps to avoid crashes is dividing the high-poly model (mostly the w_models, but the v_models are better to be optimised, too) into several SMDs instead of just one. I did that to all the models I am using, but kept the original 2K textures, and I am playing custom campaigns without issues.
A good example: an HQ G3 that previously was making my game crash when someone with that weapon gets killed by the Witch or pounced by the Hunter. After the model got divided into several parts, no more crashes.
The only problem with that is not all weapon mods are that easy to optimise: broken animations/meshes after re-compiling are not a rare occasion.
Low-end PC owners probably still can crash while playing with weapon mods with high-res textures. A friend of mine was playing on a potato PC, and they had to remove all the high-res mods because the game was quite unstable. Sometimes.
But in general, reducing the texture resolution does not necessarily help against crashes if the model has a hell ton of vertices and is not divided into several parts.
9 条留言
Priest 2024 年 10 月 5 日 下午 1:58 
Wow, that sound like hard thing.
I understand, thanks
Dokun  [作者] 2024 年 10 月 5 日 下午 1:56 
first off, it was the rng skin, NOT, rng reloads. it's different, as removing rng skins needs you to tweak the vmts (most likely), while the reloads, you need to edit QC file, basically decompiling and recompiling the mod. 2nd, it's m82a1, I simply can't due to chinese being chinese
Priest 2024 年 10 月 5 日 下午 1:52 
One more thing (i forgot to ask you).
Can you remove rng reload (leaving only animation with full reload) and make compress for this mod? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3161663723
I just saw that you removed rng skin from deagle, so...Damn, maybe i am asking too much.
If you refuse, then I will understand
Priest 2024 年 10 月 5 日 下午 1:10 
Oh, yea. I got it.
Thanks
Dokun  [作者] 2024 年 10 月 5 日 下午 1:08 
why? all I did actually was took the icon from CS2 MP5 SD and put it in this mod, since it's pretty much the same model
Priest 2024 年 10 月 5 日 下午 12:59 
Hello, bro.
Can you make another version, but only for icon?
bubbacheezit 2024 年 8 月 3 日 下午 2:34 
Oh, sorry
Dokun  [作者] 2024 年 8 月 3 日 上午 11:05 
I've said it before, but I assume you didn't know, but I don't wanna make icons for a weapon made by Fluffy anymore. So sorry that I can't take it
bubbacheezit 2024 年 8 月 3 日 上午 11:00