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You could even add a lore mention of WICK Corp. getting contract work or a trade deal from the Coalition / the engineers that constructed the Malachite monorail to assist with WICK corp's Greyhound monorails.
Thank you for such an incredible design, and I hope to be able to take this 2Fort sub into The Eye of Europa one day.
différences between my monorail and the one made on the Malachite are :
- Initial Desu did make his monorail by himself and it was then fine-tuned by a very good logic builder. I wasn’t helped when I built it and Jove knows I’m not an expert in logic.
- The Malachite’s monorail is between a thick shell piece and a inside structure wall. I wanted my monorail to stay as « thin » as possible.
Idk what's different wiring and logic wise, but I hope this ship's unique concept isnt what's breaking the monorail.
I will try looking at the waypoints this week-end
I tried doing a bandaid-fix by linking it to the right airlock instead of the left (works but still bricks if left on left side when docking) and by trying to have it linked to both airlocks.
Also, I don't know what was going on, but during my testing, the bots just could not navigate the sub to save their life. I had to jump between them to fix leaks and devices, and there are a few spots where they just get stuck (captain's observation room is one of them).
I would also suggest looking into the ship's waypoints and making sure the bots can access each room if the door is open, closed, or gets closed on them. They also struggled with fixing leaks and devices.
This only happens when leaving the first station and afterwards.
The console shows an error saying it can’t find an anchor point or doesn’t know what to connect the lift to.