Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

156 个评价
14 building slots for main settlements
4
2
2
   
奖励
收藏
已收藏
取消收藏
标签: mod, campaign
文件大小
发表于
更新日期
9.233 MB
2024 年 7 月 25 日 上午 8:38
2024 年 8 月 15 日 下午 3:02
7 项改动说明 ( 查看 )

订阅以下载
14 building slots for main settlements

描述
Build up your dreamed Babylon and Dur-Sharrukin with this mod!!
Well, only 13 slots really without counting the main building. The last upgrade of main building unlocks all the 13 slots.
Enjoy.
Not savegame compatible. Every mod that touches start_pos is not savegame compatible.
Pd: this mod edits start_pos file.
108 条留言
Ivous01CZ 10 月 9 日 下午 2:13 
I am like really sorry, but i just cannot find a way to functionally mod anything into the game... I wanted to mod 16, or 18 slots, BUT I JUST CAN NOT DO IT. I am at the absolute lowest. I used to make myself some mods for Warhammer 2 and 1... But that guide does not seem to work, or I missed something.
ZarmehrAswari 8 月 24 日 下午 9:43 
Please Bro
If possible, make a mod that adds building slots to the minor settlements.
hsaIV 7 月 6 日 下午 8:10 
Can you make a mod that adds building slots to the minor settlements?
Chrissant 5 月 15 日 上午 4:30 
Thank you very much. Cheers to your mod. Trying to make a good mod myself.
Kadak 5 月 9 日 下午 11:40 
@chrissant Try the Exapanded Family-Trees Radious compatibility submod. From its description "In case you do not want to use the radious mod, this may also work as a 12 building slot submod for Expanded family trees."
Euridamo  [作者] 5 月 7 日 上午 7:22 
@Chrissant I'm afraid it's not possible. There's no way to create a compatibility mod between two start_pos mods. Unfortunately you'll have to chose between more building slots or expanded family tree.
Chrissant 5 月 7 日 上午 6:06 
Hey Euridamo, I noticed that due to the start_pos edits of your popular building slot expansion mods, it doesn't work together with the very popular expanded family tree mod. Would it be possible to create a compatibility mod of some kind?
skstephens2 4 月 15 日 上午 9:46 
@Euridamo Thanks!
Euridamo  [作者] 4 月 14 日 上午 12:14 
@skstephens2 You need rusted pack file manager (RPFM) to edit database tables and Assembly Kit to edit the start_pos file.
skstephens2 4 月 13 日 下午 4:57 
Which editor in the creation kit was this made on? This is my favorite mod so far and I’d love to experiment with building types and making minor settlements have more building slots etc