边缘世界 RimWorld

边缘世界 RimWorld

评价数不足
Early Times (Continued)
   
奖励
收藏
已收藏
取消收藏
Mod, 1.5, 1.6
文件大小
发表于
更新日期
22.527 MB
2024 年 7 月 15 日 上午 7:45
11 月 2 日 下午 7:22
3 项改动说明 ( 查看 )

订阅以下载
Early Times (Continued)

在 Zaljerem 的 1 个合集中
Zal's Continued Mods
571 件物品
描述
Original mod by Vovik, Rudo
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2025987215
https://ludeon.com/forums/index.php?topic=50374.0
If the original author requests it, I will remove this update.

Early Times Terraform
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3289916569

--

A Franken-mod of truly epic proportions. It was a bit of a mess when I got to it; thankfully I can clean up all the previous version stuff and make a clean break for 1.5.

I updated some of the mod compatibility, please let me know your experiences. (I'll get a list of the mods here ASAP)

This mod makes a LOT of changes and could conflict with other mods.

--

Original mod notes (1.4):


Uploaded on behalf of Vovik, who created the mod.

Early Times operates as a game expansion, filling out the Tribal and Medieval era items, weapons, armour and buildings. This mod also adds two new types of medieval factions to the game. In addition to medieval content, some bonus items/additions were added for fun and to flesh out other additions made by "Early Times". This mod is built on "Thinking Spot" and "Medieval Times"

Mods included in this expansion:

- Medieval Times
- Thinking Spots

Compatibility:
- a lot
- report compat errors on forum or on mod`s page


Credits go to:
Vindar, Party cowboy - original authors of mod that its build upon
Rudo - for making descriptions for research
HydromancerX - for adding more directions and ideas
KatashiAiSensei - for adding combat extended support [currently unimplemented]

Rudo Notes:

The mod seems to play nice with most other mods that I've tried with the exception of Vanilla Wheat which seems to have constant problems.
19 条留言
Spider Cricket 11 月 3 日 上午 5:52 
Thank you! Sorry for changing the variables, but I disabled medieval times and, probably unrelated, the clay pit started working again.
Zaljerem  [作者] 11 月 2 日 下午 7:23 
Thanks, just pushed a fix for the inspect string issue on production buildings.
Spider Cricket 11 月 2 日 下午 7:13 
Yo, the clay pit is currently not working. And a lot of buildings seem to have their descriptions replaced with bugs. The clay pit description: "GetInspectString exception on MedTimes_ClayPit56496: System.InvalidCastException: Specified cast is not valid. [Ref 8748F737] Duplicate stacktrace, see ref for original"

If it helps, I also have Medieval Times installed on this same save file. That might be contributing to the larger issue.

Hope this helps, thank you!
Nico 10 月 15 日 下午 10:05 
Someone should really do a modern day version of this, I really love this mod to bits but it really needs some updating. If I knew how to do coding I would try doing something, regardless thanks for the update!
Dave The Potato 9 月 14 日 上午 1:10 
I see a fair number of bugs. Corpses appear when ice is inserted into the ice coolers, most of the crafting tables / thinking spots / clay making have casting issues in their statuses. Its all a little unstable, but hasn't crashed my game just yet so i am happy enough.
Aperson 8 月 23 日 下午 6:48 
this is one of the best mods I have ever used
megaocelot1 7 月 28 日 下午 5:45 
I hereby declare myself indebted to you, for you have brought a smile to my face by updating the mod. Have a great day! :steamhappy:
LordQarlyn 7 月 18 日 上午 7:49 
Thanks!! This was the one mod I was waiting for the update so I can play again.
Zaljerem  [作者] 7 月 18 日 上午 7:01 
Updated to 1.6. As noted, this is a huge Frankenmod ... really needs someone to beat the heck out of it in testing - and let me know if anything pops up ....
Zaljerem  [作者] 7 月 18 日 上午 6:35 
Ok, ok. People actually use this ol' Frankenmod, eh? Cool then. I'll see what needs to be done for 1.6.