Solargene

Solargene

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MakeShiftShifts
   
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标签: Workloads
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621.329 KB
2024 年 7 月 5 日 上午 5:37
4 月 4 日 下午 7:37
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MakeShiftShifts

描述
This mod doubles all colonist work station positions including mining equipment to create shifts within the work force. Colonists needs will eventually average out and they will start to seamlessly cycle between these shifts. Be warned these are extremely artificial and may fall in and out of synch without a fully staffed crew.
5 条留言
Nicholiae  [作者] 3 月 2 日 上午 6:08 
Very welcome! if you run into any issues please feel free to let me know and i will update to correct within 24 hours
🐺𝓢𝓱𝓪𝓭𝓸𝔀🐾 3 月 2 日 上午 5:57 
Thank You. :GravityCat::dutmastronaut:👍
Nicholiae  [作者] 3 月 2 日 上午 5:54 
Mod has been updated for the most recent version. if you run other mods that modify furniture this mod may not work as intended.
Nicholiae  [作者] 2 月 24 日 上午 10:25 
yes i will get to work on updating this for the newest beta version, thank you for your interest in the mod. Id say an update should be out before this weekend.
🐺𝓢𝓱𝓪𝓭𝓸𝔀🐾 2 月 23 日 下午 1:12 
Can you update this for 0.15 (Non Beta)? I miss this Mod, and the current one out isn't that good. It's a WIP, and hasn't been updated in a month. :GravityCat::armchair::kopi: