安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









first stage should end on door last defend but it doesn't end on the door and zm get teleported, it should be nuke but i don't get it.
could you explain this ?
leader's perspective.However,someone passed the level from a human perspective.The all
process video:https://b23.tv/IjvX6iK
Sever: ZED
Leader: 初音ミク
Time left:18 minutes
Time:2025/04/08/20:50(UTC+8)
Ammo and ??? item seems not working.
Zm speed can't be picked sometimes.
There's no teleport triggers in picking ammo place.
Zm speed can easily overtake in spite of fire
item used at the junction between stage1 and stage2.
No countdown tips after the two levers pulled in marathon stage2.
And some details.I think you can agree to my friend request to have straight talk.You can see the whole process: https://b23.tv/GBt6qOZ .
Sever:EXG
Leader:এ清ོ廷ꦿ℘
Time:2025/02/06/15:27(UTC+8)
Thanks for creating such a great map.
FATAL ERROR: attempting to render with error material for 'materials/error.vmat