破门而入2:北方特遣队

破门而入2:北方特遣队

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Op. Rat strike I. High time.
   
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Content Type: Missions
Mission Tags: Large, Bomb Defusal, 5-8 Troops
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2024 年 7 月 3 日 上午 7:13
3 月 29 日 上午 7:22
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Op. Rat strike I. High time.

在 Salamanisku7 的 1 个合集中
Operation Rat strike (Full campaign)
4 件物品
描述
Briefing
Everyone! Settle down. I know there is a lot going on, and we do not know who these guys are, or what they are doing. All we know that there is a live stream locating to the under contruction office building in downtown. As you can see here they have set up bombs on the highest floor of the building, along with captured construction workers they are holding angles prepared for our assault. The enemies are led by a guy who calls himself "blackbeard", he has been rumored to be a "True anarchist" and a key player in criminal activity here in the states.

Execution
You will be flown by helicopter to the building, where you will rappel down and clear the enemy force and defuse all bombs. If possible set up a wire for hostages to get down to safety. No sniper overwatch this time, they are already busy at the Ultra Lux hotel. And take your gas masks, there is a raging fire at the Henderson chemical plant emmitting toxic smoke into the air. We have not cleared the other floors so nothing has been cleared yet, watch out, and keep your head on a swivel.

There is a lot happening tonight, so when your done, report back to base as fast as possible.

Good luck soldiers, move out!


~Salamanisku7, please rate the map.

(Editors note, play map before reading)
A map inspired by both the CS2 map vertigo and the Rainbow six vegas burning casino mission. I had never seen it in a doorkickers 2 map and I decided it could be a cool setting for map. As always feel free to comment on the worksop page about any bugs or problems with the map, I will get on it as soon as possible. And yes, the ultra lux is a Fallout new vegas reference. Also in my map the Nowhereraki flag is a symbol of the enemies, just keep that in mind while playing.

Good luck, have fun, and run and gun.
8 条留言
Salamanisku7  [作者] 3 月 13 日 下午 12:19 
Appreciate the constructive criticism. This map was made a long time ago and I recommend playing my newer ones.
EthanGreen 3 月 13 日 上午 11:42 
Played through it again, it felt a lot smoother overall. Thanks for getting back to me.
Salamanisku7  [作者] 3 月 13 日 上午 5:15 
Well that didn't take long, fixed the issues you mentioned and a couple others that I personally experienced.
Salamanisku7  [作者] 3 月 13 日 上午 4:59 
Yeah this is an old map and it shows, sorry for any frustration this caused. Planning on fixing it in the future
EthanGreen 3 月 6 日 下午 12:39 
Played through this a bit. The changing doors in the front section is rather frustrating, if you're trying to set up a single plan you'll have to manually change what tool you're using. One of the bomb spawn locations into the kitchen can also just block your pathing.

The elevator ambush is a bit shitty to pull on somebody. I kinda assumed it was a room that wasn't used.
Salamanisku7  [作者] 2024 年 7 月 28 日 上午 10:56 
Fixed the bomb un-defusable bomb. Thanks for feedback
CharkNoRisk(N)_CharkFuRisk(Y) 2024 年 7 月 22 日 下午 7:47 
When it spawn on the lifter (the yellow stuff)
CharkNoRisk(N)_CharkFuRisk(Y) 2024 年 7 月 22 日 下午 7:46 
One of the bomb is unreachable (the 45s one) and you might want to twist it somewhere else