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Icarus Inc. Auto Crafter
   
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Blueprint: Machine, Component, Computer
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2024 年 6 月 30 日 上午 2:14
2024 年 7 月 8 日 上午 11:51
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Icarus Inc. Auto Crafter

描述
We are thrilled to introduce you to a groundbreaking innovation from Icarus Inc. – The Auto Crafter.

The Auto Crafter is designed to revolutionize the way you approach crafting and manufacturing. It automates and streamlines the crafting process, making it faster, more efficient, and more intuitive than ever before.

One of the standout features of the Auto Crafter is its Multi Crafter Support. This feature drastically improves crafting speed by allowing multiple crafting processes to run simultaneously.

Our Auto Crafter also comes equipped with advanced Inventory Monitoring. This intelligent system ensures you never start crafting something for which you lack resources. It keeps a real-time check on your inventory, preventing costly mistakes and resource wastage.

To top it all off, the Auto Crafter features a fully Customizable Interface. You can tailor the dashboard to fit your specific needs and preferences, making it easier and more enjoyable to use.

We believe the Auto Crafter will be a game-changer in your crafting and manufacturing processes.

We highly recommended reading the manual before using the Auto Crafter.

Icarus Inc. – "Reach for the Stars"



A. Installation:

1. Place the Blueprint
2. Connect the Blueprint via DataCables to your Containers, Crafters, and FluidTanks
3. Name the Connected Components:
- Use the Router (DataPorts) or manually use 'V' to name the connected components
- Naming conventions (# is a number from 1, _ is the tank content (e.g., H2, H2O, O2)):
- - Containers: "Container #"
- - Crafters: "Crafter #"
- - FluidTanks: "_ Tank #"
4. Double Check:
- Ensure all connected Crafters can pull from all connected Tanks and Containers
- Ensure all connected Crafters can push into a connected Container they can all pull from
- Ensure all connected FluidTanks for the same fluid are the same size
5. Configure the Code to your setup (see Customization below)


B. User Manual:
- The Interface has three screens: "Crafting", "Queue", and "Storage"
- Screen Selector (three buttons at the top): Switches between screens
- Scroll Wheel (three buttons on the right): Scrolls up / down (the 0 button scrolls to the top)

1. Crafting Screen: This screen functions similarly to the standard crafter
- Quantity Selector (left of the "Scroll Wheel"): Adds or subtracts (+/-) either 1000 (k), 100 (h), 10 (d), or 1 from the currently selected quantity (to a minimum of 1)
- Craft Button (bottom of the screen):
- - Shows the selectet quantity
- - Starts crafting the selected item in the selectet quantity

2. Queue Screen: This screen lists all currently queued items and their quantities with progress bars.
- "CLEAR QUEUE" Button empties the queue.

3. Storage Screen: This screen lists all raw resources and three numbers (in kg)
- Left most number: Amount needed to craft the selected craft
- Middle number: Amount needed for the queue
- Right most number: Amount that will remain in the inventory after the queue is completed


C. Customization

1. Remove the Back Panel (slope blocks on the back)
2. Hit the Code Button
3. Locate the Settings: All settings are found between the two ;---Settings--- comments at the top of the code
4. Specify Components:
- Use the ..._count variables to specify how many Containers, Crafters, and FluidTanks you have
- Use the ..._volume variables to specify the tank sizes (in m³)
5. Cosmetic Changes: The rest of the variables are for cosmetic changes (note: some values result in graphics bugs)


Also on GitHub: https://github.com/archean-cookbook/icarus-autocrafter
12 条留言
skullish 2024 年 9 月 29 日 上午 2:27 
my bad it was a power issue
skullish 2024 年 9 月 29 日 上午 2:15 
my screen is blank
Stelio Kontos 2024 年 9 月 8 日 下午 2:08 
Heads up, a crafter can pull water from a port, no need for a tank. I dont know if you can update your script or not. but there isnt a need for a tank or pump to make concrete for instance
King Sirloin 2024 年 9 月 8 日 上午 12:52 
Not getting any crafting after setting the amount. It just resets back to 1. Storage shows enough items in container. Previous setups needed the crafters to be turned on with a data switch, is this still necessary?
buder28 2024 年 7 月 28 日 上午 9:45 
does this support a keep item in stock ?
Luke322  [作者] 2024 年 7 月 8 日 上午 10:05 
I kind of forgot a clear queue button. Ups. I dont know if named Components work through data bridges. I will see what i can do
Jace 2024 年 7 月 8 日 上午 8:48 
Is there a way to clear the que if it messes up? I had it happen somehow and it got stuck making thousands of screws, an nothing else. Had to tear it down and reconnect everything to fix it, and now the storages aren't reading right for some reason...only thing I changed was to hook up data bridges so I don't have to rewire everything if it happens again, so that might be it. Continuing to test. Thanks for writing this!
Luke322  [作者] 2024 年 7 月 5 日 上午 5:53 
$current_craft undefined bug is fixed
seer 2024 年 7 月 4 日 下午 5:11 
or make it so you could access the computer without removing the back. For the moment i will just leave the back off it
Luke322  [作者] 2024 年 7 月 4 日 下午 1:53 
Sorry for the bug I will fix that tomorrow (currently not at home)

Feel free to add a hinge yourself I didn't want to make it more expensive than it had to be.