边缘世界 RimWorld

边缘世界 RimWorld

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Gerrymon's Upscaled Vanilla Textures
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Mod, 1.5, 1.6
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27.413 MB
2024 年 6 月 27 日 上午 8:19
11 月 11 日 上午 12:06
34 项改动说明 ( 查看 )

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Gerrymon's Upscaled Vanilla Textures

在 Gerrymon 的 2 个合集中
HDWorld - Upscaled Vanilla Textures for a Better Looking Game
13 件物品
Gerrymon's Art Portfolio
23 件物品
描述
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list. (provided in the featured collections).

We've combined Retextured Sculpture into this mod. I'll remove it if the original author return or ask to.
Commissioned by livon0/Mac, please see the preview above for our selection of textures!

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Latest change log (Nov 11th):
- 21 map icons added by Odyssey
- redesign gravcore site icon to something more subdued/vanilla-friendly. Please check the last image for preview.

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If you want to make a commission, you can contact me on Discord by #Gerrymon96 or find me on Rimworld Mod Market below!
[discord.gg]
[ko-fi.com]
99 条留言
Gerrymon  [作者] 11 月 11 日 上午 1:11 
@Drunken Calico if you meant squished, vanilla pillar is also the same :steamsad:
Drunken Calico 11 月 7 日 上午 2:01 
The pillars come out flat. The mod only has this one enabled.
turkler 10 月 24 日 下午 1:08 
great update, thank you!
ATOHMIK 9 月 10 日 下午 6:38 
Love nearly all of these textures, but the wooden fence and any fence gates in the vertical orientation are so strange. Fence gate very obviously doesn't line up with fences, and the texture implies square topped fence poles vertically, whilst arc topped fence poles horizontally.
S.T.A.L.K.E.R 9 月 7 日 下午 2:01 
Thx for this mod
Mac  [作者] 8 月 29 日 上午 1:14 
@Mr. F No
@qux We probably have 1-2 textures max that overlap, I try to minimise paying for textures that already exist :)
@ Some ones where necessary. Anomaly is not and will never be supported in any way, shape or form.
󠀡󠀡 8 月 10 日 下午 4:29 
DLC's supported?
qux 8 月 9 日 上午 10:19 
The problem with overlapping textures is that unity still loads ALL textures even those that are not used, which saturates the VRAM of any graphics card after 200-300 mods, perhaps it would be possible to see with more vanilla textures to remove the elements that are in both mods?